Super Smash Bros. 4 Model Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Super Smash Bros. 4 Model Project (/thread-26614.html) |
RE: Super Smash Bros. 4 Model Project - готован - 03-16-2015 I do have a legal copy of the game but since i don't want to risk anything ( don't even know where a Wii U disc extractor is if it exists ) id like to request Captain Falcons default trophy. Not his model, not his alt, just his Classic Mode trophy. RE: Super Smash Bros. 4 Model Project - nobody231 - 03-16-2015 (03-16-2015, 12:22 AM)готован Wrote: I do have a legal copy of the game but since i don't want to risk anything ( don't even know where a Wii U disc extractor is if it exists ) id like to request Captain Falcons default trophy. Not his model, not his alt, just his Classic Mode trophy. There currently is no known way to rip the games, only some people have figured it out, and won't release the programs. But I can rip Falcon's default trophy! FALCAWN PAWNCH RE: Super Smash Bros. 4 Model Project - Farlavor - 03-19-2015 Not bad choice... just wait a moment... When I started in this forum... I requested an Eevee Model from Pokepark... and did you know that the model was uploaded even after getting my request rejected by not fulfilling the requirements to make requests here. I think that even if you wouldn't requested for the model of Captain Falcon trophy... it will be uploaded anyway. As long as they focus on Wii U version of Smash Bros. And you were lucky that Nobody231 is going to rip the model. RE: Super Smash Bros. 4 Model Project - nobody231 - 03-19-2015 (03-19-2015, 03:57 PM)Farlavor Wrote: Not bad choice... just wait a moment... When I started in this forum... I requested an Eevee Model from Pokepark... and did you know that the model was uploaded even after getting my request rejected by not fulfilling the requirements to make requests here. Luckily, I don't care about that rule. So I take all requests that are reasonable! Also, my model got rejected because of non-transparent normal maps (it seems that Photoshop deleted it.) I'm reuploading it soon (when I'm back at my computer), hopefully it goes through. RE: Super Smash Bros. 4 Model Project - IndyGo - 03-19-2015 (03-15-2015, 07:54 PM)nobody231 Wrote:(03-15-2015, 07:31 PM)IndyGo Wrote: Anyway you can rip Chrom's model? Sweet! I'd like to see him ripped as a request. RE: Super Smash Bros. 4 Model Project - nobody231 - 03-19-2015 (03-19-2015, 08:18 PM)IndyGo Wrote:Chrom will be part of the Final Smash models.(03-15-2015, 07:54 PM)nobody231 Wrote:(03-15-2015, 07:31 PM)IndyGo Wrote: Anyway you can rip Chrom's model? Oh, and how does RTB get the specular and occlusion maps out of the normal map? I'd like to know how. RE: Super Smash Bros. 4 Model Project - nobody231 - 03-19-2015 Unfortunately I am low on time, so I renounce the ripping of Sonic to Mystie or whoever wants to rip him. I still have time to rip anything other than player characters though. RE: Super Smash Bros. 4 Model Project - nobody231 - 03-20-2015 Captain Falcon's trophy has been APPROVED! RE: Super Smash Bros. 4 Model Project - OS-PRIME - 03-20-2015 I'd be up for ripping Lucario if i had the tools. Or if i knew how to combine textures. RE: Super Smash Bros. 4 Model Project - Fawfulthegreat64 - 03-20-2015 So I've taken a crack at the Fracktail model myself, and... Is this normal for what it looks like in 3DS Max? (Sorry if this is really easy, I'm new to 3D in general) RE: Super Smash Bros. 4 Model Project - nobody231 - 03-20-2015 (03-20-2015, 05:33 PM)fawfulthegreat64 Wrote: So I've taken a crack at the Fracktail model myself, and...That looks completely normal. (Don't worry! Look up some guides on how to use 3DS Max. (I should too, I only know how to use Blender, which is different for a 3D program. Now I can't get used to modeling with anything else!)) RE: Super Smash Bros. 4 Model Project - Fawfulthegreat64 - 03-20-2015 So can anyone tell me how I should export this and what to name the textures, etc? I'd like to submit it to the site if I can get exported right. (Also it seems to be missing textures. I put all the DDS files in the right folder, but when I render it his whole body is white) RE: Super Smash Bros. 4 Model Project - nobody231 - 03-21-2015 (03-20-2015, 11:18 PM)fawfulthegreat64 Wrote: So can anyone tell me how I should export this and what to name the textures, etc? I'd like to submit it to the site if I can get exported right. You don't have to rename the textures at all. It can be edited later anyways. That's weird. The only explanation I have is that you already tried to rename textures. Then you would have to go into material editor to try to figure it out. RE: Super Smash Bros. 4 Model Project - Fawfulthegreat64 - 03-21-2015 Nope, I haven't renamed any textures. Here's what the folder looks like: RE: Super Smash Bros. 4 Model Project - Demonslayerx8 - 03-21-2015 Windy Hill Zone WIP#1 Battlefield WIP#2 |