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Official Team Fortress 2012 Lounge - Printable Version

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+------ Thread: Official Team Fortress 2012 Lounge (/thread-10206.html)



RE: Official Team Fortress 2012 Lounge - Marth - 10-09-2012

[Image: KXdCT.png]

Hi


RE: Official Team Fortress 2012 Lounge - Sonikku - 10-09-2012

just tried out the new MvM difficulty (expert)


needless to say its hard as shit


RE: Official Team Fortress 2012 Lounge - SKELTON S. SKELETON - 10-10-2012

mvm is so easy when you play with [G4CE] we did all three maps last night and never had to repeat a wave


RE: Official Team Fortress 2012 Lounge - Cobalt Blue - 10-10-2012

(10-10-2012, 04:31 AM)total burning heart kojjiro Wrote: mvm is so easy when you play with [G4CE] we did all three maps last night and never had to repeat a wave

friendly reminder, default course its easy course.


RE: Official Team Fortress 2012 Lounge - Rosencrantz - 10-10-2012

http://steamcommunity.com/sharedfiles/filedetails/?id=101989180

this is only halfway into this shit


god I need a competent team who won't quit out on me for no reason


RE: Official Team Fortress 2012 Lounge - Sonikku - 10-11-2012

rosen i can beat that


http://steamcommunity.com/sharedfiles/filedetails/?id=101849816


this scout was fucking sitting here the entire time and we went the whole time pretty decently


RE: Official Team Fortress 2012 Lounge - Kitsu - 10-13-2012

Just traded my SF Flamethrower for 18 keys. It might be less than the price ends up being, but it's still almost double what I got it for.


RE: Official Team Fortress 2012 Lounge - Gold - 10-13-2012

Traded my SF Knife recently for 24 keys - 24 times what I got it for. Tongue


RE: Official Team Fortress 2012 Lounge - Rosencrantz - 10-14-2012

Oh my god, I just won two of the Expert Mann Ups today

I ended up being a lateshow for both of them (wave 3 in Mannworks and Wave 5 in Coal Town), which is pathetic on my part, but counterpoints:

a) these were waves I have previously reached from the starting wave, but never got any further due to bad team / me being an idiot and messing up my loadout / not having enough time to finish things up, and
b) coming in late means I become a savior; I get all of the cash that the team raked in, and I get to run forward as if I never wasted a single dollar on cantines, so I get to fully load some of my weapons and stats




also the last waves are so freaking brutal; Coal Town had six tanks, with five of them rolling out in a rush (the sixth rides happily alongside giant heavies and sydney sniper fire)

this was the easiest of the Expert final waves


RE: Official Team Fortress 2012 Lounge - puggsoy - 10-14-2012

Played some Team Fortress Arcade today after remembering it existed, and realised that it's actually a lot like Mann vs Machine. The robots aren't based off classes and the bosses are (allegedly) non-robots, but the concept is surprisingly similar.

Too bad it won't get updated, I would have liked to see online co-op and new modes.


RE: Official Team Fortress 2012 Lounge - Cobalt Blue - 10-17-2012

the activity on this part of the board is so bland it doesnt justify it having its own section.


RE: Official Team Fortress 2012 Lounge - puggsoy - 10-17-2012

Maybe if something happened with the tSR server it would. Last I checked it isn't up is it?


RE: Official Team Fortress 2012 Lounge - Rosencrantz - 10-25-2012

MvM more like

MvZ


also Merasmus is the boss this year

and privatized halloween gift drops (as opposed to the flop of last year)

it all starts tomorrow



I can't wait~


RE: Official Team Fortress 2012 Lounge - Kitsu - 10-26-2012

well, tf2 had to officially embrace zombies SOMETIME

it's like a modern fps rule


RE: Official Team Fortress 2012 Lounge - Sonikku - 10-26-2012

(10-25-2012, 10:14 PM)Rosencrantz Wrote: MvZ
i was telling people on this server i go to that this would happen and NOOOOOOOOO they didnt believe me


who is laughing now