Official Team Fortress 2012 Lounge - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Gaming Discussion (https://www.vg-resource.com/forum-18.html) +------ Forum: Team Fortress 2 (https://www.vg-resource.com/forum-99.html) +------ Thread: Official Team Fortress 2012 Lounge (/thread-10206.html) Pages:
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RE: Official Team Fortress 2012 Lounge - Phaze - 10-26-2012 (10-25-2012, 10:14 PM)Rosencrantz Wrote: MvM more likeSHIFTING PAINT COLORS? COUNT ME IN RE: Official Team Fortress 2012 Lounge - puggsoy - 10-26-2012 I'm curious as to how zombies will be. From the looks of it they'll be pretty slow, but I bet it'll have heaps at once. Or maybe they're just reskinned robots In any case I'm glad that gifts are finally personalised, their contents look pretty awesome too. RE: Official Team Fortress 2012 Lounge - Rosencrantz - 10-26-2012 The interesting bit of the zombies update, though? 1) it's Red that you're going to have to fight 2) there's a zombie Engineer in the promotion I'm guessing we're getting an Attack-style MvM this time. Either that or the zombies don't carry weapons. Also I love how they kept referencing Glenn Danzig in the update. RE: Official Team Fortress 2012 Lounge - alexmach1 - 10-26-2012 poor spy. RE: Official Team Fortress 2012 Lounge - Sonikku - 10-26-2012 lets be honest here: that skull face on the logo would make a fucking perfect misc item for the spy RE: Official Team Fortress 2012 Lounge - puggsoy - 10-27-2012 Look out everyone, it's the... NIGHT OF THE LIVING UPDATE 2 RE: Official Team Fortress 2012 Lounge - [robo9] - 10-27-2012 I love this update. RE: Official Team Fortress 2012 Lounge - Sonikku - 10-27-2012 RE: Official Team Fortress 2012 Lounge - alexmach1 - 10-28-2012 I love how jumping down the pit causes your class to scream, but the spy simply says "come on, I don't have all day." RE: Official Team Fortress 2012 Lounge - Marth - 10-28-2012 I got 3 souls today; Engineer Heavy Pyro (my favorite) RE: Official Team Fortress 2012 Lounge - Keiang - 10-28-2012 I have the Soldier and Engineer souls, about to get another one too. Although this update hasn't had any new weapons, I'd say that it's pretty cool in regards to the new level and the new mission. RE: Official Team Fortress 2012 Lounge - Rosencrantz - 10-29-2012 (10-27-2012, 06:38 PM)Sonikku Wrote: This wave doesn't seem so bad at first (bomb is very easy to reset, and is also on a timed reset), but then the fucking spawncamping happens. Imagine all ten crit soldiers, paired with ubermedics, sitting at your spawngate. It's shit like this that makes this wave so evil. RE: Official Team Fortress 2012 Lounge - Sonikku - 10-29-2012 i know; its happened to me multiple times i was the only one capable of taking them out because maxed out beggars bazooka + crits canteens RE: Official Team Fortress 2012 Lounge - Saltonara - 11-02-2012 Don't get your hopes up. RE: Official Team Fortress 2012 Lounge - [robo9] - 11-05-2012 Any idea on what would go well with this? Hopefully this one isn't accidently crafted like the last. |