Super Star Ultra - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Super Star Ultra (/thread-2356.html) |
RE: Super Star Ultra - Kitsu - 09-27-2008 Hey, Drshnaps, you still need this? BTW, I still can't get the right palette for wheelie... I'll just recolor him or something... RE: Super Star Ultra - Random Talking Bush - 09-27-2008 That screenshot doesn't have the right colours... Change NO$GBA's video setting to "VGA (Poppy Bright)", and take another screenshot. (09-27-2008, 10:40 AM)Drshnaps Wrote: Dang, Fatty Whale has a lot more frames of animation than he did in the original.Yep. RE: Super Star Ultra - Manaphy94 - 09-27-2008 (09-27-2008, 11:31 AM)Sploder Wrote: Hey, Drshnaps, you still need this?You have to set it to "poppy bright" and 24-bit true color IF needed RE: Super Star Ultra - Kitsu - 09-27-2008 (09-27-2008, 11:34 AM)Random Talking Bush Wrote: That screenshot doesn't have the right colours... Change NO$GBA's video setting to "VGA (Poppy Bright)", and take another screenshot.LOL, so I did have the right colors for Wheelie... Thanks RTB! (though I think the sprites looked better all dull...) RE: Super Star Ultra - FRET - 09-27-2008 You guys need my help? RE: Super Star Ultra - Manaphy94 - 09-27-2008 (09-27-2008, 12:10 PM)Fret Wrote: You guys need my help?not really now but thanks RE: Super Star Ultra - Perigi - 09-27-2008 (09-27-2008, 12:10 PM)Fret Wrote: You guys need my help? ACTUALLY check the first post and see if there's anything open, then post what you'll do so we know RE: Super Star Ultra - Omegakyogre - 09-27-2008 Wow. Keep this up, guys! Allow me to say that Galacta Knight is a really confusing boss. In almost every sprite you see of him in tm, he's got his feet cut off along with 1/4 of the rest of his body. As far as I can tell the missing pieces are down at the very end of the file if they're there at all. RE: Super Star Ultra - Perigi - 09-27-2008 Well cause I have no clue how to work molester I have to rip Bomb kirby by playing the game (woohoo... ) but anyway, here's what I have so far I really want to make this easy with molester, easier than ripping it by playing the game RE: Super Star Ultra - Manaphy94 - 09-27-2008 Nice job so far! RE: Super Star Ultra - Omegakyogre - 09-27-2008 (09-27-2008, 01:30 PM)Perigi Wrote: Well cause I have no clue how to work molester I have to rip Bomb kirby by playing the game (woohoo... ) but anyway, here's what I have so far I'm pretty sure there's a tutorial for tm on page 2 (or somewhere near page 2) that was written by Raccoon Sam. Also, if you still intend to rip from the game, you might want to use my Cutter Kirby sheet (link is on the front page) as a reference so you can make sure you don't miss anything. RE: Super Star Ultra - Perigi - 09-27-2008 (09-27-2008, 02:06 PM)omegakyogre Wrote:(09-27-2008, 01:30 PM)Perigi Wrote: Well cause I have no clue how to work molester I have to rip Bomb kirby by playing the game (woohoo... ) but anyway, here's what I have so far Thnx I'll use it as my ref so I don't miss anything RE: Super Star Ultra - Manaphy94 - 09-27-2008 Ok, update on Beam Kirby. Instead of ripping every SINGLE frame of the beam attack. I just got the little zap particles Oh yeah, and I'm currently adding the run/dash poses @Perigi: Nice, the colors are really good too! I have to actually play too xD RE: Super Star Ultra - Batandy - 09-27-2008 i need the Tahaxan's dlls... I want to rip the normal marx and this marx: http://youtube.com/watch?v=RBDpepMgXxg&feature=related RE: Super Star Ultra - Manaphy94 - 09-27-2008 (09-27-2008, 02:15 PM)Batandy Wrote: i need the Tahaxan's dlls... http://tahaxan.arcnor.com/index.php?option=com_docman&task=cat_view&gid=20&Itemid=31 |