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GAMER LOUNGE 20XX (NO CASUALS!!) - Printable Version

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RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Jermungandr - 08-29-2014

That tends to be the case with eShop items in general I've noticed. Nintendo really needs to learn to promote it better.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Omnikariz - 08-29-2014

i just got went 43 : 17 (43 kills, 17 deaths) as a SPY on tf2, i also got an 8 killstreak and topscored with 102 points


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Mr. Jam - 08-31-2014

I just beat the main game of Azure Striker Gunvolt! Now on to bonus stages.

Also, I finally got a new computer today. I can finally play tf2 again!


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Koopaul - 09-01-2014

(08-29-2014, 12:44 PM)Drshnaps Wrote: That tends to be the case with eShop items in general I've noticed. Nintendo really needs to learn to promote it better.

And its not just eShop stuff. There are a lot of games in general Nintendo puts no effort in promoting. I remember how DK: Jungle Climber didn't get any promotion. What gives?


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Koh - 09-01-2014

(08-26-2014, 11:50 PM)Vipershark Wrote:
(08-26-2014, 07:54 PM)Drshnaps Wrote: I hope this pattern of Nintendo collaborations keeps up. Picks up steam even.

oh ho, I see what you did there Nerd
I bet if they actually did reach out to PC gamers through Steam, they'd make more money. I don't know why these companies have a mindset that they can only make money through their own consoles.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Jermungandr - 09-01-2014

Oh, that's what he meant by "what I did there".


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - senjen - 09-01-2014

Nintendo won a whole bunch of awards!

http://nintendoeverything.com/golden-joystick-awards-listing-of-nintendo-nominees/


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Mystie - 09-01-2014

Actually, they haven't won them yet. Those are just the nominees.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Lemonray - 09-04-2014

[Image: gpiEFg5.jpg]


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Kosheh - 09-04-2014

Wow this is rare, Kosheh ranting about videogames!!!

so I usually don't get all bent out of shape because I'm not like an SJW or anything, but I've been playing through this game, Azure Striker Gunvolt. It's actually pretty good, but there's one midboss which really bothers me. Like, it's not the character itself at face value, but the unnecessary fluff they had to add to the character to make xem (YUP) unique.

Alright - so in the game there's the "Sumeragi" bosses, which I presume they're like the major-plot-point boss battles before tackling the big bad boss. You fight one at the beginning in the tutorial level, and there's one after you beat all eight "master" adepts (?).

This is the one you fight after defeating your fourth adept. Their name is Zonda.

[Image: XXngWZU.jpg]

Zonda is an mirror-based, illusion specialist adept. Your debriefer, a chipper brunette, refers to Zonda as a "bigender" adept with the "xe/xem/xyr" pronoun. I presume this means that Zonda identifies as both male and female, transitioning between them as xe pleases. I don't particularly have any jaded views on gender identity - in fact, I thought this was fairly progressive for a developer to present a transgender character in a neutral light (and as a good, sinister villain) and have other characters refer to them as their preferred pronoun.

However, that doesn't really seem to be the case. Halfway through the level, I met Zonda in their adept form, and I was...fairly appaled by the character design.

The character has a BRIGHT PINK SWORD FOR A CODPIECE AND XE FLIES THROUGH THE AIR THRUSTING AT YOU
WHY

Your character's dialogue with Zonda is actually what really rustled my jimmies.
Here's the actual dialogue; I didn't edit any of this I swear:

Zonda: "You're all boy aren't you?"
Gunvolt: "And I hear you're a little bit of both."
Zonda: "That's right...
A plug for every socket and a socket for every plug.
I should warn you--I'm carnal. I'm a carnivore.
And right now,you're a dangly little piece of meat.
Taking you for a tug is going to be fun..."

I'm just gonna say right now that this bothers the everloving SHIT out of me. First off, it's not even heavily stated that they're proficient with mirrors - the second screen of dialogue from your debriefer tosses out that they're bigender. Because who CARES that you're gonna get stuck in mirage mirrors halfway through the level what's more important is THE CHARACTER'S GENDER IDENTITY

(Another thing that gets me is how military specialists are using proper gender-neutral terms to describe their enemies? While that's really nice of the localization team, I feel like in a military setting, they'd want to use "they/them/their" pronouns if anything, especially if they wanted to shroud the character's gender in mystery)

Secondly, the interaction you have with the character BAM, IMMEDIATELY focuses on Zonda's gender identity, and immediately gets overtly sexual.

I'm not even like an SJW or anything , and I'm feeling pretty empathetic for anyone who MIGHT be offended because the character, who actually had a chance to be a GOOD, transgender character within a videogame is immediately trivialized into a mockery of the discussion on gender identity and a caricature of the gender issues that SJWs feel so strongly about.

Like, this is legitimately worse than Birdo crossdressing. This character outright feels like a joke. It's like transploitation or something.

Is it weird that I feel this way? It seems like I'm the only person on the Internet who's made a stink about it.

The actual saddest part is that this happened at Comcept. For summary, the US Community Manager, Dina Abou Karam, is known for being a radical feminist, and fights pretty hard for gender representation in games, so much as to alienate some of the backers of Mighty No. 9 as she made it feel more like she was pushing her agenda onto Comcept.
I don't know if this is tied into that - like, obviously the character wasn't created due to Dina joining Comcept! But all the dialogue pertaining to Zonda feels like it was shoehorned in and purely exists in the script for some kind of "adding for the hell of it" - it seems more like exploitation of the issue to me.


final words: leo from tekken 6 is a perfect way to present a transgender character. namco did it. it's not that hard.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Kitsu - 09-04-2014

Technically, bigender isn't the same as transgender.
But otherwise, I can see the problem.
Another villain character whose gender-identity and sexuality are used to "creep out" the player.

To some degree, I feel like Nintendo's recent Zelda villains are similar, in that they're using homo-eroticism and effeminate natures to similar effect.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Koopaul - 09-04-2014

The Zelda characters are using a classic foppish personality. There's an article about foppishness somewhere, but it's a common trope. Well, maybe that's not the case with Ghirahim.

I don't know anything about these other games so I can only speak for Zelda.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Gwen - 09-06-2014

So apparently EA took NHL 15, improved everything gameplaywise from last year, but made the game a Play Online or Play Now shell.
No fucking season modes
No fucking playoff modes
No customization such as player creating, team creating, playbook creating, etc
No Winter Classic Mode
I could go on and on, but you can't even play an offline season anymore which was pretty much what I did, because I like to ya know play as my favorite team and win the Stanley Cup.

So you're pretty much paying $60 for a shell of a game, which really fucking bites.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - AuraLancer - 09-06-2014

All I hear is people complaining about EA games but no one ever joins the boycott.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - [robo9] - 09-06-2014

(09-06-2014, 10:45 AM)Gwen Wrote: No customization such as player creating, team creating, playbook creating, etc

What's the point of even playing an EA game if you can't even make yourself