2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) (/thread-4908.html) |
RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Rosencrantz - 08-29-2009 (08-28-2009, 09:47 PM)SmithyGCN Wrote: Um, I think it might be a bit out of style as far as human character proportions go. I have nothing against you continuing this, however. so by out-of-style you mean fix up the proportions kk better? :V also I feel the need to go ahead and make Professor Layton for some reason :L RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - SmithyGCN - 08-31-2009 A bit... the face is what's throwing it off. I understand he's supposed to have a squared head and such, but none of the characters have a visible nose unless it was black like an animal's or if it was extremelylarge to begin with (like Mario). Otherwise, this is pretty good. I don't know what we'll use him for, but I do suppose we don't have any important MetalSlug characters so far, so that could change. Anyhow, this isn'tmuch, but it's proof things are getting done on my end: RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - tsr moderation staff - 08-31-2009 she should bob up and down RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - SmithyGCN - 08-31-2009 (08-31-2009, 09:51 PM)Tuna Unleashed Wrote: she should bob up and down Oh, she does, it just happens for a split second in the 3rd and 7th frame as she falls one pixel in height. :p But thanks for the feedback. RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Cshad - 08-31-2009 Kinda twitchy, don't you think? RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - SmithyGCN - 08-31-2009 Well, how does this look? RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - SmithyGCN - 09-03-2009 Some new stuff: Stone Rose Bird This animation is a little hard to see, I'll admit: This one, I didn't animate the whole body, just the head: RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Marth - 09-03-2009 Well you know about the Goron problem already Smith, sorry about that again. Also these new sprites, are they the ones you were tellin me about on AIM? The corpse weed is fantastic by the way. I'll start workin on the Gorons, anything else you need while I"m at it? RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Ton - 09-03-2009 Looove corpseweed, though I think it could use an additional opening frame. The drool is a great touch. As for the bird, I think it could use an eye. It's a bit hard to tell what it is as it stands. Great stuff. EDIT: Ok, I lied. The Corspeweed animation is perfect. RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Deathbringer - 09-03-2009 Smithy, that's a Stone Rose, Corpseweed is the Thronweed that grew a head. RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - SmithyGCN - 09-04-2009 Well, looks like I don't win the genius of the year award. :p Fix'd. RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - SmithyGCN - 09-07-2009 Updates all around: PHOENIX WRIGHT THUNDERBIRD WIP Gotta show you guys we is doon' sumthin'. :p RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Ton - 09-07-2009 That's too funny. RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Chaoxys - 09-08-2009 Nice update, although Wright seems to pop up a bit slowly. I mean, thats probably what you were going for, but with the table (or desk or whatever it is) flying outl ike that, it seems like he'd pop up faster. RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - SmithyGCN - 09-08-2009 (09-08-2009, 12:21 AM)Shyguy Grey Wrote: Nice update, although Wright seems to pop up a bit slowly. I mean, thats probably what you were going for, but with the table (or desk or whatever it is) flying outl ike that, it seems like he'd pop up faster. Hm, You're right. I should have that fixed by the final. |