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Pokémon Model Ripping Project - Printable Version

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+---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html)
+---- Thread: Pokémon Model Ripping Project (/thread-25872.html)



RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - Carpaccio - 12-01-2016

(11-30-2016, 08:09 PM)Carpaccio Wrote: Hey uh...RTB...I know this is annoying and you get it a lot...but can you please rip Buzzwole for me? I just simply cannot figure out how to sort the textures and such. I tried the normal version, shiny version, amie version (which does contain the missing ones but they're all monochrome and mostly black). I know everyone asks you to do everything for them all the time, but I have no real other option now, and I apologize.

Also, a LOT of the trainer models don't load properly, such as the faces and colors, and I can't find the base bodies either.

I don't know why my posts always end up being the last on the page when I have something like this, haha.


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - FabDelb - 12-02-2016

(12-01-2016, 10:37 PM)Carpaccio Wrote:
(11-30-2016, 08:09 PM)Carpaccio Wrote: Hey uh...RTB...I know this is annoying and you get it a lot...but can you please rip Buzzwole for me? I just simply cannot figure out how to sort the textures and such. I tried the normal version, shiny version, amie version (which does contain the missing ones but they're all monochrome and mostly black). I know everyone asks you to do everything for them all the time, but I have no real other option now, and I apologize.

Also, a LOT of the trainer models don't load properly, such as the faces and colors, and I can't find the base bodies either.

I don't know why my posts always end up being the last on the page when I have something like this, haha.

https://mega.nz/#!goNV3arD!Ky7ipTdjzeH8iLLiQ0kbe5OE2TlS_M4mU4ODa7WPfB4

Almost correct, but I can't reproduce the wings appearance correctly.
I guess some shader work is involved in-game.


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - Serena - 12-02-2016

Hey RTB, are you going to upload cries sound with amie in XY and ORAS, and refresh in Sun and Moon?


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - Random Talking Bush - 12-02-2016

(12-02-2016, 06:21 PM)Serena Wrote: Hey RTB, are you going to upload cries sound with amie in XY and ORAS, and refresh in Sun and Moon?
I'll probably get the cries at some point in time, yes, but it's only going to be the originals. The altered sounds (minus Pikachu's of course) are all done through in-game modulation, and can't be ripped.


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - Thilladon - 12-02-2016

Hi RTB ! I'm making a game who use 3ds model and, after downloading you'r rip's of theses, I was wondering : How can I use them ?

Of course, I export em all from Ohana to .obj model, .png for textures and .smd for animation but, when I'm on blender, that just like I can only import .obj without textures / animations (I never use 3D modelisation program, that maybe the point x))

So, if you got the answer, It would be such amazing ! Big Grin

Ps : Thank u for all the work u do Big Grin


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - Serena - 12-02-2016

(12-02-2016, 08:49 PM)Random Talking Bush Wrote:
(12-02-2016, 06:21 PM)Serena Wrote: Hey RTB, are you going to upload cries sound with amie in XY and ORAS, and refresh in Sun and Moon?
I'll probably get the cries at some point in time, yes, but it's only going to be the originals. The altered sounds (minus Pikachu's of course) are all done through in-game modulation, and can't be ripped.
So I will see if is ripped or not ripped, (because Pikachu has a same voice in XY\ORAS including 3DS game) but I have an example of Onix need fixing.
   


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - TheYoshiState - 12-03-2016

(11-19-2016, 09:02 PM)TheYoshiState Wrote: May you rip Pikipek for me?

...and as always anything Pokemon-related I request gets pushed back several pages and ignored, LOL.


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - Hallow - 12-03-2016

I haven't seen anybody post the locations of anything other than Pokemon/NPCs for Sun/Moon, so here's what I've found. I didn't care enough to find the other player character custom parts.

a/0/8/1 - Battle Backgrounds

a/0/8/3 - Some maps

a/0/8/6 - Maps & Textures

a/0/8/7 - Z-moves, Battle Effects, and Intros

a/0/9/4 - Pokemon

a/0/9/8 - Cutscene Maps & Props

a/1/1/2 - some Poke Pagelo stuff

a/1/2/1 - Festival Plaza Buildings

a/1/6/2 - Some map pieces

a/1/6/4 - Poke Pelago Maps

a/1/7/0 - In-BattleNPCs/Cutscene/Props/Pokeball models - I've got all the important characters ready to upload, saving some for a rainy day.

a/1/8/2 - Male Shirts

a/1/9/6 - Overworld NPCs/Pokemon/props - I'll probably mass rip all the NPCs sometime in the future.

a/2/5/1 - Overworld Pokeballs


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - Random Talking Bush - 12-03-2016

#722 Rowlet
#722 Rowlet
#723 Dartrix
#723 Dartrix
#724 Decidueye
#724 Decidueye
#725 Litten
#725 Litten
#726 Torracat
#726 Torracat
#727 Incineroar
#727 Incineroar
#728 Popplio
#728 Popplio
#729 Brionne
#729 Brionne
#730 Primarina
#730 Primarina
#744 Rockruff
#744 Rockruff
#745 Lycanroc
#745 Lycanroc
#749 Mudbray
#749 Mudbray
#750 Mudsdale
#750 Mudsdale
#759 Stufful
#759 Stufful
#760 Bewear
#760 Bewear
#772 Type: Null
#772 Type: Null
#773 Silvally
#773 Silvally
#774 Minior
#774 Minior
#778 Mimikyu
#778 Mimikyu
#780 Drampa
#780 Drampa
#782 Jangmo-o
#782 Jangmo-o
#783 Hakamo-o
#783 Hakamo-o
#784 Kommo-o
#784 Kommo-o
#791 Solgaleo
#791 Solgaleo
#792 Lunala
#792 Lunala


Here's a starting boost for the Sun/Moon Pokémon (not including Hallowpape's that were uploaded a bit earlier). Tongue


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - crueldude100 - 12-03-2016

So uh i'm pretty sure I'm allowed to request here. So would it be ok if some cutscene maps and battle backgrounds can be uploaded. Or atleats upload the .bin files so they can be opened in Ohana3DS? That would be great! ^w^


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - Carpaccio - 12-03-2016

Man, I wish 'N' made a cameo in these games at one point. I've always wanted to see him in the new style of 3D for these Pokemon games.


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - magikstar - 12-03-2016

How do you do the starry effect on the face of Solgaleo and Lunala?


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - CyanideNoodles - 12-04-2016

Can someone please help me as soon as they can? On a time crunch and can't figure this out.. The BIN format how do I convert them to .TGA .OBJ or FBX or .SMD ? Tried multiple things and it didn't work...


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - crueldude100 - 12-04-2016

Hi everyone! So I recently I was able to get my hand on all Sun and Moon model files. (finally!)

So soon enough i'll be uploading some of the backgorunds that appear in cutscenes. And might just even randomly upload the Malasada model and Lillies bag opened with Cosmog in it. (It appears in the cutscene at the beggining of the game where Lillie is in the Aether Foundation.)


RE: Pokémon X/Y/OR/AS/Sun/Moon Model Ripping Project - Serena - 12-04-2016

(12-03-2016, 03:48 AM)Random Talking Bush Wrote:
#722 Rowlet
#722 Rowlet
#723 Dartrix
#723 Dartrix
#724 Decidueye
#724 Decidueye
#725 Litten
#725 Litten
#726 Torracat
#726 Torracat
#727 Incineroar
#727 Incineroar
#728 Popplio
#728 Popplio
#729 Brionne
#729 Brionne
#730 Primarina
#730 Primarina
#744 Rockruff
#744 Rockruff
#745 Lycanroc
#745 Lycanroc
#749 Mudbray
#749 Mudbray
#750 Mudsdale
#750 Mudsdale
#759 Stufful
#759 Stufful
#760 Bewear
#760 Bewear
#772 Type: Null
#772 Type: Null
#773 Silvally
#773 Silvally
#774 Minior
#774 Minior
#778 Mimikyu
#778 Mimikyu
#780 Drampa
#780 Drampa
#782 Jangmo-o
#782 Jangmo-o
#783 Hakamo-o
#783 Hakamo-o
#784 Kommo-o
#784 Kommo-o
#791 Solgaleo
#791 Solgaleo
#792 Lunala
#792 Lunala


Here's a starting boost for the Sun/Moon Pokémon (not including Hallowpape's that were uploaded a bit earlier). Tongue

You didn't add animation to your stuff maybe.