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Pokemon G/S/C Devamp Project - Printable Version

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RE: Pokemon G/S/C Devamp Project - maarten - 03-10-2010

@solink

your jirachi is better then me

only there is makes also someone that a deoxys sprite but i have a mawile

[Image: a5g428.png]

crystal have grey


RE: Pokemon G/S/C Devamp Project - Teddy The Elite - 03-16-2010

Behind it's head looks kinda strange. How it's completely one shade.


RE: Pokemon G/S/C Devamp Project - MM4ever - 03-21-2010

How is this for Hippopotas?[Image: hippopotas.png]


RE: Pokemon G/S/C Devamp Project - Alpha Six - 03-21-2010

It's bad and out of style.


RE: Pokemon G/S/C Devamp Project - MM4ever - 03-21-2010

Is this any better?[Image: hippopotas.png]


RE: Pokemon G/S/C Devamp Project - Neslug - 03-23-2010

It is, but it could use to be just a tiny bit smaller (evolutions have to be bigger after all) and the shading needs work.

[Image: GSC_Style_Wingull_by_Neslug.gif][Image: GSC_Style_Pelipper_by_Neslug.gif]
sum birdies from hoenn

I like how my Wingull turned out, but I didn't have that much freedom with Pelipper thanks to the size limit. However, I think I shaded both okay enough.


RE: Pokemon G/S/C Devamp Project - Vic - 03-23-2010

[Image: slakoth.png]
don't know if these fit the style, but I tried my best ... I think I overdid the AA a bit on the outline, though.

Also, the palette I'm using, extracted those from one of the sheets. I don't know if those are all of colors used ingame, but I guess it's enough to do some sprites Smile
[Image: palette.png]


RE: Pokemon G/S/C Devamp Project - Neslug - 03-23-2010

Yeah the AA is a little overdone (it's usually only used on the pixels most top-left of a part of the outline), but otherwise it's pretty much spot-on.


RE: Pokemon G/S/C Devamp Project - Vic - 03-23-2010

Tried to fix the AA on Slakoth and did Vigoroth
[Image: slakvig.png]
I fail at doing natural looking poses, so I somewhat copied the pose from HGSS


RE: Pokemon G/S/C Devamp Project - Sengir - 03-23-2010

Whenever I see Vic post in a spriting thread I get hard. This was no exception.

(Though Vigoroth's jaw looks a might mechanical)


RE: Pokemon G/S/C Devamp Project - Neslug - 03-23-2010

Vigoroth's chest could use a little bit of white highlighting.

[Image: GSC_Style_Azurill_by_Neslug.gif][Image: GSC_Style_Lunatone_by_Neslug.gif]

Two random ones.


RE: Pokemon G/S/C Devamp Project - Neslug - 03-24-2010

[Image: GSC_Style_Porygon_Z_by_Neslug.gif][Image: GSC_Style_Mantyke_by_Neslug.gif]

Harble-garble, doublepostan with doublesprites.


RE: Pokemon G/S/C Devamp Project - Sengir - 03-24-2010

I think Porygon-Z's eye could be a bit bigger and the babies look amazingly accurate compared to GSC's babies (where they look very inflated)


RE: Pokemon G/S/C Devamp Project - Neslug - 03-24-2010

Hmm I'll see if I can improve the eye. And speaking of eyes...

[Image: GSC_Style_Spiritomb_by_Neslug.gif]

Spiritomb with the correct colour limit.

EDIT: [Image: GSC_Style_Relicanth_by_Neslug.gif]
Let's throw in a Relicanth because I like it.


RE: Pokemon G/S/C Devamp Project - MM4ever - 03-25-2010

I remade hippopotas?[Image: hippopotas.png]
Its smaller and have better shading.