Monkeying Around - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Monkeying Around (/thread-19264.html) |
RE: Monkeying Around - A.J. Nitro - 02-02-2012 Ya, it just needs to match the palette of the color on the objects sheet. Someone should check the TNT Knocka palette on the Kremling sheet as well. RE: Monkeying Around - HandToeKnee - 02-02-2012 @A.J. Nitro The red barrel enemy (Klasp) is the correct palette. It's the same palette I used to rip the TNT Knocka. @Tonberry2k Seeing as though TNT Knocka isn't in the game, I think it should be separate RE: Monkeying Around - A.J. Nitro - 02-02-2012 I've always wondered. Can you pick up and throw the purple barrel guys? RE: Monkeying Around - HandToeKnee - 02-02-2012 No. But there is the palette for it. Same as the TNT Knocka, there's a brown (ordinary) palette for that, too. And a green palette... The possibilities RE: Monkeying Around - Ton - 02-02-2012 I think TNT Knocka has an unused name as well. I'll need to look. RE: Monkeying Around - A.J. Nitro - 02-02-2012 (02-02-2012, 07:26 PM)HandToeKnee Wrote: No. But there is the palette for it. Same as the TNT Knocka, there's a brown (ordinary) palette for that, too. Really? Then maybe we should include those palettes, too? RE: Monkeying Around - Dolphman - 02-02-2012 after checking the current Kremlings sheet for DKC3. it's not just Bazuka that needs reripping. - Kachuka (purple barrel) needs the bombs seperate from its hand - Klasp is missing most of its idle animations (including blinking, and looking around) - Kopter has unused sprites as well. notably idle, takeoff and death sprites. as for the Brothers Bear. some of them actually do need to be reripped mostly the ones missing their special animations. (IE Brash pounding his desk in rage, and Blunder's bowtie spinning) in fact. Fabio's sheets of the bears lack their background layers compared to granville's sheets that and Zeon's rip of Barnacle is on a black background, thus making them useless. and the Banana bird on there could be on a separate sheet too and now some minor things regarding DKC2 - the alternate coloured Kaboing has an idle animation. you can get a good glimpse of it in Web Woods. - Zinger, Flitter, and Floatsam have unused palettes seen here - i think the aquatic enemies need fixing up as well hopefully that's enough for yas to check out. RE: Monkeying Around - A.J. Nitro - 02-03-2012 There more on the project's to do list. RE: Monkeying Around - Ton - 02-03-2012 Thanks, Dolphman! Unfortunately this means I have to play Web Woods... RE: Monkeying Around - HandToeKnee - 02-03-2012 The TNT Knocka in the GBA version is called KRACKA. RE: Monkeying Around - A.J. Nitro - 02-03-2012 Best name ever! But I wonder why they changed it. RE: Monkeying Around - Davy Jones - 02-03-2012 (02-02-2012, 12:42 PM)Davy Jones Wrote:http://www.spriters-resource.com/snes/dkc3/sheet/44930 This is the wrong one, you uploaded my WIP. RE: Monkeying Around - Ton - 02-03-2012 I actually fixed it a little while before I saw this post. RE: Monkeying Around - Davy Jones - 02-03-2012 Ok, thanks =) Btw, this one needs a re-rip: http://www.spriters-resource.com/snes/dkc2/sheet/36291 http://www.youtube.com/watch?v=tiYobP7Qpoc Look at the middle of the screen, the SNES controller makes it obvious. RE: Monkeying Around - Ton - 02-03-2012 Hah, good catch. |