SOL: THE GAME - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: SOL: THE GAME (/thread-15924.html) |
RE: [EARLY ALPHA] [GAME] SOL: THE GAME - Gors - 12-13-2011 by the way here are the graphics RE: [EARLY ALPHA] [GAME] SOL: THE GAME - Butler - 01-31-2012 Cool... So cool... Amazing Gameboy esque sprites RE: [EARLY ALPHA] [GAME] SOL: THE GAME - Gors - 01-31-2012 hey, cut the bump posts. consider this a verbal warn. I will keep an eye on you. RE: [EARLY ALPHA] [GAME] SOL: THE GAME - Iceman404 - 02-03-2012 (12-13-2011, 02:52 PM)Gors Wrote: by the way here are the graphics HOW DID I MISS THIS! I'M IN IT. EDIT: oh sorry, this was bumped? RE: [EARLY ALPHA] [GAME] SOL: THE GAME - Barubary - 02-14-2012 link. Use with this. I've had this much since christmas, but haven't had the time to continue. I still don't, but this seemed like an appropriate day to let you guys know this exists. I'll continue once I have a proper desktop pc again. (I'd rather not put too much personal stuff on a corporate laptop) RE: [EARLY ALPHA] [GAME] SOL: THE GAME - Dazz - 02-14-2012 Error boot.lua:1: No code to run Your game might be packaged incorrectly Make sure main.lua is at the top level of the zip Traceback [C]: in function 'error' [C]: in function 'xpcall' RE: [EARLY ALPHA] [GAME] SOL: THE GAME - Gors - 02-14-2012 ^same as above. RE: [EARLY ALPHA] [GAME] SOL: THE GAME - Previous - 02-14-2012 Works fine here! I just dropped the .love file onto love.exe. Except the level scrolls really slow. RE: [EARLY ALPHA] [GAME] SOL: THE GAME - Barubary - 02-14-2012 Weird, I never used to have problems with that call =/ Oh well, probably because I had the full Lua library installed as well; it should be fixed now. (I also had to remove the bg music, as I apparently forgot to take those files with me) Be aware that it's not much at the moment, and a bit less than Guy/Sploder's versions as only two chunk types are present. (and the difficulty and speed are not updated either) @Previous: yeah; there are no difficulty/speed updates, and this speed was good for debugging climbing. (and you may just have downloaded the fixed version ;]) RE: [EARLY ALPHA] [GAME] SOL: THE GAME - viniciuskps - 02-18-2012 I'll just be dropping this here to show my support for this project, though you guys probably don't even know me... except for Gors lol. It's the main theme song arranged for a big orchestra setting. The Infinite Journey (Sol's Theme) - Orchestrated http://soundcloud.com/viniciuskps/the-infinite-journey-orchestrated RE: [EARLY ALPHA] [GAME] SOL: THE GAME - Garamonde - 02-18-2012 (02-18-2012, 11:50 AM)viniciuskps Wrote: I'll just be dropping this here to show my support for this project, though you guys probably don't even know me... except for Gors lol. I cannot find words for this. RE: [EARLY ALPHA] [GAME] SOL: THE GAME - Britt - 02-18-2012 (02-18-2012, 11:50 AM)viniciuskps Wrote: I'll just be dropping this here to show my support for this project, though you guys probably don't even know me... except for Gors lol. What program did you use for making this? RE: [EARLY ALPHA] [GAME] SOL: THE GAME - Gwen - 02-18-2012 (02-18-2012, 11:50 AM)viniciuskps Wrote: I'll just be dropping this here to show my support for this project, though you guys probably don't even know me... except for Gors lol. WE'RE NOT WORTHY. What movie is that from again? Anyways, radular radular radular, that was radular. RE: [EARLY ALPHA] [GAME] SOL: THE GAME - Jawnsunn - 02-18-2012 (02-18-2012, 11:50 AM)viniciuskps Wrote: I'll just be dropping this here to show my support for this project, though you guys probably don't even know me... except for Gors lol.Damn man, it sounds like an Overworld RPG theme. Amazing work, bro! RE: [EARLY ALPHA] [GAME] SOL: THE GAME - viniciuskps - 02-19-2012 (02-18-2012, 02:20 PM)Britt Wrote: What program did you use for making this? Cakewalk SONAR with Kontakt, and with some recordings of my own. |