[INDEV] Pokemon Card GB Expansion | New Sprites 06/22/12 - Reconstructing OP - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: [INDEV] Pokemon Card GB Expansion | New Sprites 06/22/12 - Reconstructing OP (/thread-18905.html) |
RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/06/12 - Garamonde - 04-07-2012 Starturds, I think I said this before, but to get PB to update the image, you have to CTRL + F5 to hard refresh the page. RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/06/12 - Ploaj - 04-07-2012 I forgot all about that cyndaquil and quilava :o but I think I'll just try to stay focused and work strictly on the coding and no cards. RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/06/12 - Plino - 04-08-2012 Sorry for the late post, you guys. I've been busy this weekend. Jetters: yep, I remembered! And so I went to it and did a hard refresh, but it still hadn't been updated. I guess, though, that it updates once you go to wherever the image has been hotlinked, because I checked a little while later back here and it was fixed. Ploaj: Ah, I see. That's totally cool then. I can do those. I think I'll do another screen expansion first though. Which one would you like? I'm doing Phanpy because the poor little guy was skipped. Here's Quilava. Quilava Pretty content with how the background turned out. RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/06/12 - Garamonde - 04-08-2012 Ah, well, then after you paste the link and make your post here, refresh the page that the image is on and it should definitely refresh. Also nice Quilava! RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/06/12 - Plino - 04-08-2012 Thank you! Phanpy Gonna update the OP now. Probably going to do the first Quilava next, along with Xatu. RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/08/12 - Speed-X - 04-09-2012 Just wanted to let y'all know that I'm gonna take a small hiatus from this project. I've just been wanting to practice on animations as of late, so yeah. Keep up the awesome work! RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/08/12 - Perseus - 04-09-2012 Oh yeah, that reminds me I have Voltorb done Voltorb I dunno what I'm going to do next, but it'll be from Neo Genesis RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/08/12 - Garamonde - 04-09-2012 Voltorb looks epic. RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/08/12 - Plino - 04-09-2012 Speed-X: Go for it! Don't let a perceived commitment to this project take time away from others that you want to pursue. Should I do Seadra then? Perseus: That's beautiful, like always! Thanks a lot. Anyway, here's Xatu. Xatu Edit: Quilava RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/09/12 - Speed-X - 04-10-2012 Hahah, alright. Thank you for understanding. Well, if you want to you can go right ahead! Whatever floats your boat. RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/09/12 - Plino - 04-11-2012 Welp, here it is. Pretty content with it, considering the style of this artist always takes me a while. Seadra Also nice Snivy animation! Edit: Skiploom RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/11/12 - Plino - 04-12-2012 Took a short break from Neo Genesis to do another one of Bugsy's Pokemon. Have I mentioned how much I love the artist? I have, but I'll say it again: I love the artist. Bugsy's Ledian Neo Genesis Sunflora is next. Also, I wanted to start discussion on a storyline. I only have vague concepts right now, those being that the main storyline should be separate from GB1 and GB2 (that is, on another island) and maybe after the main story is completed the player can duel the club leaders from the other islands in some special dojo of some sort (think the fighting dojo's role in HeartGold and SoulSilver). The reason I don't think the older islands should be accessible is because that would require huuuuge amounts of coding and time, and really the duels are all that are important. These games aren't like the main series games where the overworld is fleshed out and extensive and there are wild Pokemon. Also, considering the huge focus on generation II, I was thinking the story could be loosely based on the story from GSC/HGSS. Just loosely though, nothing shameless or blatant. For example the clubs could be based on the Johto gyms. That's about all I have right now, so feel free to throw around ideas. RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/12/12 - Storyline Discussion - Plino - 04-17-2012 Excuse the lack of posts, but I've been really busy with school. We've been preparing for state tests and AP tests and have just been swamped with work. ALSKJFGLJASDFG I really hate this card. If anyone feels like redoing it BE MY GUEST. Sunflora On a lighter note, here's another one of Bugsy's cards. Bugsy's Pinsir Also I did this one just for the hell of it. Obviously doesn't follow the dimension (79x49) or palette (22) limits. Pikachu δ I traded a Growlithe to my Growlithe-obsessed friend for it. IT'S SO CUTE. I may or may not do a normalised version of it sometime in the future. RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/17/12 - Storyline Discussion - Garamonde - 04-20-2012 Pikachu is freakin' beautiful. RE: [INDEV] Pokemon Card GB Expansion | New Sprites 04/17/12 - Storyline Discussion - Plino - 04-20-2012 Thanks Jetters! Chikorita Chinchou is next. Edit: Chinchou |