Daemoth's Submissions - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: SNES (https://www.vg-resource.com/forum-46.html) +------- Thread: Daemoth's Submissions (/thread-23078.html) |
RE: Final Fantasy 6 rips - Ton - 06-13-2013 I think Objects are fine on that sheet. And what fire? The fireball enemy? RE: Final Fantasy 6 rips - daemoth - 06-13-2013 Added the sappling and tritoch ice. The fire im talking about is below atmaweapon, to the left of the rats. RE: Final Fantasy 6 rips - Ton - 06-13-2013 That's the fireball enemy from the Burning House in Thamasa, so I think it's fine on this sheet. I just realized that the turned raft is from the Lete river. Duh. I forgot all about the sapling. RE: Final Fantasy 6 rips - daemoth - 06-13-2013 The turned raft also appear with Celes. 100% sure FireEffect: No, below atmaweapon. This: I remember seeing it in the memory but not in game. RE: Final Fantasy 6 rips - TomGuycott - 06-13-2013 Those are the tentacles you fight under Figaro castle in the World of Ruin. RE: Final Fantasy 6 rips - daemoth - 06-13-2013 Ah right the tentacles. Nvm then. Added WoR and Wob Overworld map. RE: Final Fantasy 6 rips - Ton - 06-13-2013 Ahh, I was so confused. *checks new map rips* Wow! Awesome job! RE: Final Fantasy 6 rips - Ton - 06-15-2013 Everything should be up/updated now. RE: Final Fantasy 6 rips - daemoth - 06-16-2013 (06-15-2013, 12:17 AM)Tonberry2k Wrote: Everything should be up/updated now.Thx for everything Tonberry. You putted the world map in the misc section, shouldnt they be in the backgrounds one, where the other map are? Ill try to tackle another snes game, one that uses FF6 sprite.... I guess i should post in the same thread though, so could someone fuse this thread and my Threatrhythm one? RE: Final Fantasy 6 rips - Ton - 06-16-2013 Thanks to you! Watching you do all this work has been a blast. It's great to see my favorite game of all time done in a way it deserves. I put the world maps in the Misc. section because they're not really locations. They're kind of separate from all of the smaller places in the game... if that makes sense. RE: Final Fantasy 6 rips - daemoth - 06-16-2013 Huh? What happenned? some sheet reverted to the last version? Item ( with individual sprites) Vehicle ( With chocobo) Item, Font & Menu ( With elementals icons) Slot Effect ( With cointoss) Celes ( Runic) Terra ( Morph) Umaro ( Blizzard orb) Btw, its my pleasure. Its my favorite game too RE: Final Fantasy 6 rips - Ton - 06-16-2013 Celes, Umaro, and Terra should all be the newest versions. try F5-ing them. The rest I kind of forgot. I'll get those soon. RE: Final Fantasy 6 rips - Ton - 06-16-2013 Everything should be good now. F5 them if not. RE: Daemoth's Submission - daemoth - 06-20-2013 (06-16-2013, 04:16 PM)Tonberry2k Wrote: Everything should be good now. F5 them if not. Bahamut Lagoon Salamando Added. RE: Daemoth's Submission - Ton - 06-20-2013 Woo, new project! I've never played this one. Is it as good as the sprites would have me believe? Some of these enemies look veeeeeery familiar. |