Pokemon G/S/C Devamp Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Pokemon G/S/C Devamp Project (/thread-11696.html) |
RE: Pokemon G/S/C Devamp Project - Alpha Six - 04-22-2010 That's actually a lot better. RE: Pokemon G/S/C Devamp Project - Jovian-12 - 04-22-2010 I'm really not sure how to do the darker green for Flygon...especially concerning the tail, since the feet can disappear against it if the shading is too similar... RE: Pokemon G/S/C Devamp Project - Adam - 04-22-2010 I love it, Glukom! Yours are also looking nice, Jovian! Here's another of my favorites, Aron! RE: Pokemon G/S/C Devamp Project - Jalopes - 04-22-2010 dex, your style almost seems too smooth for pokemon I would tone down the AA a lot in some places, your Torchic was like that too. IMO they probably should look how you're doing it, but it really isn't the style also thanks RE: Pokemon G/S/C Devamp Project - Vic - 04-22-2010 yeah I agree with Glukom here, waaay too much AA on the thing... not looking bad though RE: Pokemon G/S/C Devamp Project - Adam - 04-22-2010 hmm, this post will now be me playing around with AAing Aron: removed a bunch of aa and changed some stuff by looking at how this Eevee was done looks a lot better imo the only thing it lacks is dither, which doesn't really fit much here, and checking, there's not dithering on every sprite anyways! RE: Pokemon G/S/C Devamp Project - Jalopes - 04-22-2010 it's definitely closer now close enough, at least RE: Pokemon G/S/C Devamp Project - Vic - 04-22-2010 finished the Slakoth family, Slaking looks a bit off, was kinda hard to fit it that thing inside the box, Also unsure about the colors, but then again the official colors arent exciting either Feel free to fix it if there's anything wrong with it. Dex, you might wanna check that Aron, it got 5 colors instead of 4 RE: Pokemon G/S/C Devamp Project - Adam - 04-22-2010 I feel like the red doesn't work too well on Vigoroth when AAing, and that the leg on Slaking looks a tad odd, but overall they're nice! Good work. And, thanks, by the way- I didn't notice that I'd used two grays. Calling this finished since I've touched it up a bit more. Should I do Lairon and Aggron as well? RE: Pokemon G/S/C Devamp Project - Vic - 04-22-2010 Looks awesome now, Dex, Good Work! The red AA on Vigoroth bothered me the whole time working on Slaking, but I was too lazy to fix it Also removed some of the red AA on Slakoth and tried to make Slaking's pose a bit clearer; I think it looks better now. Guess I can call it done now. RE: Pokemon G/S/C Devamp Project - seiyouh - 04-23-2010 I bring to this pokemon RE: Pokemon G/S/C Devamp Project - Lexou Duck - 04-23-2010 Tiny contribution : Also, might wanna edit first post. More. RE: Pokemon G/S/C Devamp Project - Lexou Duck - 04-23-2010 Even more. RE: Pokemon G/S/C Devamp Project - seiyouh - 04-23-2010 edit this pokemon RE: Pokemon G/S/C Devamp Project - Lexou Duck - 04-23-2010 Ok. Made head smaller, removed some outline issues, and changed palette. EDIT : |