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Random Talking Bush's Sprite Showoff - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Feedback / Showreel (https://www.vg-resource.com/forum-122.html) +---- Thread: Random Talking Bush's Sprite Showoff (/thread-25325.html) |
RE: Random Talking Bush's Sprite Showoff - Random Talking Bush - 06-23-2022 Time for a tiny bit more "spring cleaning". At this point I might as well call it "summer cleaning". Ecoco de Fight: Playable Characters ![]() Enemies and Bosses ![]() Backgrounds and Tilesets ![]() CG Images ![]() Miscellaneous Sprites ![]() (Split these from a single "General Sprites" submission into multiple, and made the transparent colors consistent. Even after all these years I'm still not sure how those alpha masks are supposed to work.) Pocky & Rocky: Pocky / Sayo-chan ![]() Rocky / Manuke ![]() Pocky & Rocky 2: Pocky / Sayo-chan ![]() Rocky / Manuke ![]() Bomber Bob / Takuan ![]() Digger / Koujirou ![]() Little Ninja / Shinobu ![]() Ottobot / Tetsumaru ![]() Scarecrow / Tobimaru ![]() Tengy / Hakushiki ![]() (Completely re-ripped, fixing Pocky's and Rocky's outlines and adding missing palettes and effects. Both Pocky & Rocky have slightly different default palettes depending on the game, so the sheets are set to their game's respective palettes by default.) Super Marisa Land: Marisa and Alice ![]() Enemies and Items ![]() Backgrounds and Tilesets ![]() UI Elements ![]() (Split these from a single "General Sprites" submission into multiple, and added missing UI elements to said sheet, which means now everything barring the stages themselves have been ripped.) And now, for the new stuff. Touhou Gouyoku Ibun: Kutaka Niwatari ![]() Yamame Kurodani ![]() Okina Matara ![]() Cutin Portraits ![]() Flandre Scarlet (Portaits) ![]() Joon and Shion Yorigami (Portraits) ![]() Kanako Yasaka (Portraits) ![]() Kogasa Tatara (Portraits) ![]() Kutaka Niwatari (Portraits) ![]() Marisa Kirisame (Portraits) ![]() Minamitsu Murasa (Portraits) ![]() Okina Matara (Portraits) ![]() Reimu Hakurei (Portraits) ![]() Reiuji Utsuho (Portraits) ![]() Yamame Kurodani (Portraits) ![]() Yuugi Hoshiguma (Portraits) ![]() Yuuma Toutetsu (Portraits) ![]() So I started ripping these back in April, since naturally I've ripped from practically every other Twilight Frontier game, but this is all I've got done for now because of... Teenage Mutant Ninja Turtles: Shredder's Revenge: April O'Neil ![]() Casey Jones ![]() Donatello ![]() Leonardo ![]() Michelangelo ![]() Raphael ![]() Splinter ![]() Burne and Irma ![]() Channel 6 Workers and Tiffany ![]() Neutrinos ![]() Punk Frogs ![]() Vernon ![]() Foot Soldier ![]() Foot Soldier (Arbalet) ![]() Foot Soldier (Axe) ![]() Foot Soldier (Ball & Chain) ![]() Foot Soldier (Bomb) ![]() Foot Soldier (Boomerang) ![]() Foot Soldier (Bow) ![]() Foot Soldier (Elite) ![]() Foot Soldier (Guan Dao) ![]() Foot Soldier (Jetpack) ![]() Foot Soldier (Katana) ![]() Foot Soldier (Kunai) ![]() Foot Soldier (Lieutenant) ![]() Foot Soldier (Shield) ![]() Foot Soldier (Short-Range) ![]() Foot Soldier (Spear) ![]() Foot Soldier (Whip) ![]() Mother Mouser ![]() Mouser ![]() Mouser Model 3 ![]() Servibot / Robot Walker ![]() Baxter Stockman ![]() Introduction ![]() Endings ![]() ...and... wait for it... *Roundabout starts playing* ![]() RE: Random Talking Bush's Sprite Showoff - Random Talking Bush - 06-25-2022 Don't you just hate it when they end the episode on a cliffhanger? Anyway... Pocky & Rocky Reshrined: Pocky / Sayo-chan ![]() Rocky / Manuke ![]() Ame-no-Uzume ![]() Hotaru Gozen ![]() Ikazuchi ![]() Enemies (Stage 1) ![]() Enemies (Stage 2) ![]() Enemies (Stage 2 Mid-Bosses) ![]() Enemies (Stage 3) ![]() Enemies (Stage 4) ![]() Enemies (Stage 5) ![]() Enemies (Stage 5-7, Heishi) ![]() Enemies (Stage 7) ![]() Zuzu ![]() Hellkraken ![]() Haniwa Yoroi ![]() Tengyu ![]() Yuki-Onna Sisters ![]() Atlas ![]() Black Mantle ![]() Gastaroth ![]() Stage 1: The Haunted Shrine ![]() Stage 2: Enchanted Forest ![]() Stage 3: An Ancient Land ![]() Stage 4: The Underworld ![]() Stage 5: Cursed Airship ![]() Stage 6: The Burning City ![]() Stage 7: Battle with Black Mantle ![]() Stage 8: The Final Battle ![]() Cutscenes (Intro) ![]() Cutscenes (Stage 1) ![]() Cutscenes (Stage 2 / 3) ![]() Cutscenes (Stage 4) ![]() Cutscenes (Stage 5) ![]() Cutscenes (Stage 6) ![]() Cutscenes (Stage 7) ![]() Cutscenes (Stage 8 / Ending) ![]() Dialogue Portraits ![]() Continue Screen ![]() Manual ![]() Miscellaneous Sprites ![]() Player Select Screen ![]() Title Screen ![]() UI Elements ![]() World Map ![]() To say that I was hyped for both Pocky & Rocky Reshrined and Teenage Mutant Ninja Turtles: Shredder's Revenge would be the understatement of the century. However, there is a caveat -- I haven't gotten Ame-no-Uzume's altered sprites from the US version yet, so I'll be updating a few of those submissions later. Best laid plans go to waste, as they say. (EDIT: Added the US version sprites to the following submissions now.) Cutscenes (Stage 8 / Ending) ![]() Dialogue Portraits ![]() Manual ![]() Player Select Screen ![]() Title Screen ![]() RE: Random Talking Bush's Sprite Showoff - Random Talking Bush - 07-08-2022 Teenage Mutant Ninja Turtles: Shredder's Revenge: Buzzer / Tubular Transport ![]() Knucklehead ![]() Pizza Monster ![]() Roadkill Rodney ![]() Stone Warrior ![]() Triceraton ![]() Bebop ![]() Captain Zorax ![]() Chrome Dome ![]() Dirtbag ![]() General Traag ![]() Groundchuck ![]() Krang ![]() Leatherhead ![]() Metalhead ![]() Rat King ![]() Rocksteady ![]() Rahzar ![]() Shredder ![]() Slash ![]() Statue of Tyranny ![]() Super Shredder ![]() Tempestra ![]() Tokka ![]() Turtle Tenderizer ![]() Wingnut ![]() And that's all of the enemies and bosses done now! Still got a bunch more things left to rip from this game, then it's back to my "summer cleaning" project. RE: Random Talking Bush's Sprite Showoff - Random Talking Bush - 07-16-2022 Teenage Mutant Ninja Turtles: Shredder's Revenge: Animals ![]() Items and Collectibles ![]() Episode 01: Jaw-Breaking News! ![]() Episode 02: Big Apple, 3 PM ![]() Episode 03: Mutants Over Broadway! ![]() Episode 04: Rumble in the Zoo ![]() Episode 05: King of the Spill ![]() Episode 06: Mall Meltdown ![]() Episode 07: Roof Running Reptiles! ![]() Episode 08: Panic in the Sky! ![]() Episode 09: Crisis at Coney Island! ![]() Episode 10: A Few Screws Loose ![]() Episode 11: Dinosaur Stampede! ![]() Episode 12: It Won't Fly! ![]() Episode 13: Technodrome Redux ![]() Episode 14: The Lost Archenemies ![]() Episode 15: Outworld Strangeoïds ![]() Episode 16: Wrath of the Lady ![]() Boss Banners ![]() Not much left to rip now! Just need the World Maps, breakable objects (I grouped the environmental objects with their respective stages), menus, effects, and a couple of other things (the Cheapskates, Foot Blimp, Punk Frog balloons, and also the turrets for example) and I'll also take care of whatever cutscenes haven't been ripped by TVGE2 once everything else is done. Teenage Mutant Ninja Turtles: Shredder's Revenge: April O'Neil ![]() Casey Jones ![]() Foot Soldier ![]() Wingnut ![]() And these four were updated with either things I missed (April's camera and Casey's basketball from their air special attacks, and the Foot Soldier's kite by itself) or felt made sense to group together (the cars that the Foot Soldiers drive in a few stages, and the horizontal missiles that only appear in Stage 8 as I can't find anything else to group it with and giving those their own submission seems a bit much). RE: Random Talking Bush's Sprite Showoff - Dougredfield87 - 07-17-2022 you are amazing at what you do bro! RE: Random Talking Bush's Sprite Showoff - Random Talking Bush - 11-28-2022 So. Wondering where I'd been the past few months? My computer's motherboard and/or processor (it's one of the two) spontaneously died back in early August, so I'd been without one for around three months now. Fun times... Only slightly-sarcastically said there, I did end up catching up on a fair amount of my gaming backlog in the meantime (including playing perhaps an unhealthy amount of Kingdom Hearts during that downtime), so I guess it wasn't all bad. Either way, I'm back with a replacement rig now thanks to a friend of mine, so it's time for me to get things back into gear, eh? (Man, I swear my originally-planned "Spring Cleaning" is going to be a "next-Spring Cleaning" project by the time all's said and done...) Pokémon Scarlet / Violet: Food Images ![]() Item Icons ![]() Map ![]() Pokédex Images ![]() Pokémon Icons ![]() Ribbons and Marks ![]() Rotom Phone Cases ![]() Teenage Mutant Ninja Turtles: Shredder's Revenge: Cheapskates ![]() Foot Blimp ![]() Punk Frog Balloons ![]() Turrets and Traps ![]() Player-Specific Effects ![]() Baba Is You: Objects (Animated / Directions) ![]() (Added Snail.) Mario Kart 8 Deluxe: Course Previews ![]() Race Result Backgrounds ![]() (Added the stuff relating to Booster Course Pass Wave 2. Apparently they also updated all of the Wave 1 previews as well, even the ones that didn't seem like they needed updating.) Nintendo Switch Online: Box Art (NES) ![]() Screenshots (NES) ![]() Box Art (SNES) ![]() Screenshots (SNES) ![]() Box Art (N64) ![]() Screenshots (N64) ![]() Box Art (GEN) ![]() Screenshots (GEN) ![]() (These should all be up-to-date now.) Touhou Gouyoku Ibun (Sunken Fossil World): Okina Matara ![]() Cutin Portraits ![]() Okina Matara (Portraits) ![]() Yuuma Toutetsu (Portraits) ![]() (Added new content from v1.14.) With those mostly-older-submissions-I-haven't-posted-here-yet out of the way (for now, gonna be updating those Mario Kart 8 Deluxe submissions again next month), it's now time to catch up on my other planned rips, stuff that I've literally been meaning to get done for months. RE: Random Talking Bush's Sprite Showoff - Random Talking Bush - 12-15-2022 Teenage Mutant Ninja Turtles: Shredder's Revenge: Episode 09: Crisis at Coney Island! ![]() Episode 10: A Few Screws Loose ![]() Episode 11: Dinosaur Stampede! ![]() Episode 12: It Won't Fly! ![]() Episode 13: Technodrome Redux ![]() Episode 14: The Lost Archenemies ![]() Episode 15: Outworld Strangeoïds ![]() Outro Placeholders ![]() The Ninja Saviors: Return of the Warriors / The Ninja Warriors Once Again: Stage 1 (Office District) ![]() Stage 2 (Port) ![]() Stage 3 (Subway) ![]() Stage 4 (Waterway) ![]() Stage 5 (Headquarters) ![]() Stage 6 (Office) ![]() Stage 7 (Snow Track) ![]() Stage Final (Shelter) ![]() Go, ninja! Go, ninja! Go! Mario Kart 8 Deluxe: Course Previews ![]() Race Result Backgrounds ![]() (Added the stuff relating to Booster Course Pass Wave 3.) Sonic Mania: Titanic Monarch Zone ![]() Titanic Monarch Zone (Encore) ![]() (Re-added the Monarch itself, as it somehow went missing after the initial Encore revision.) RE: Random Talking Bush's Sprite Showoff - Random Talking Bush - 01-14-2023 Kirby: Nightmare in Dream Land / Kirby and the Amazing Mirror / Kirby Squeak Squad: Bonkers ![]() So we didn't have a proper rip of Bonkers until now. Squeak Squad had a few exclusive sprites and our Amazing Mirror rip from a million years ago was missing sprites. River City Girls: Linda ![]() School Boy ![]() School Girl ![]() Thug ![]() Tigerman ![]() Yakuza Female ![]() Yakuza Male ![]() Hasebe & Mami ![]() Misuzu ![]() Yamada ![]() River City Girls 1/2: Kunio ![]() Kyoko ![]() Misako ![]() Riki ![]() Bad Cop ![]() Cheerleader ![]() Cyborg ![]() Trash ![]() Waver ![]() Zombie ![]() Abobo ![]() Hibari ![]() NOIZE ![]() Sabuko ![]() River City Girls 2: Marian ![]() Provie ![]() Berserker, Kebako, Alex and Ryan ![]() Chris, Paul and Wes ![]() Jam Kuradoberi and Sol Badguy ![]() C.A.T.S. ![]() Chin ![]() Ghost Pepper ![]() Kayo ![]() LARPer ![]() Linda ![]() Luchadora ![]() Martha Splatterhead ![]() School Boy ![]() School Girl ![]() Thug ![]() Tigerman ![]() Yakuza Female ![]() Yakuza Male ![]() Yokai ![]() Blaire ![]() Dragon Twins (Ryuichi and Ryuji) ![]() Helicopter ![]() Ken ![]() Primo ![]() Sabu ![]() Tsuiko ![]() So this was another spontaneous ripping project. After making a tweak to AssetStudio (to fix a glitch I'd spotted with Cuphead submissions specifically), and since the sprites in the sequel had a funky setup that would take most people quite a while to rip correctly, I figured I'd be the one to take care of these. A Hat in Time: Stickers ![]() (Added Christmas, Community Gameday and Vinyl stickers.) Nintendo Switch Online: Box Art (GEN) ![]() Screenshots (GEN) ![]() (Added new Genesis titles.) Teenage Mutant Ninja Turtles: Shredder's Revenge: Mother Mouser ![]() Triceraton ![]() Captain Zorax ![]() Leatherhead ![]() Rocksteady ![]() Shredder ![]() Statue of Tyranny ![]() Super Shredder ![]() (Added changed / new animations from the most recent update.) RE: Random Talking Bush's Sprite Showoff - Random Talking Bush - 01-28-2023 Know what I just said in my previous post about "spontaneous ripping projects"? It happened again! Story time, grab a seat -- back in 2007 I helped Ragey out a bit with ripping from a game called Bomberman Party Edition. Fifteen years ago... I think I aged that much just thinking about it. But yeah, the playable character sprites were a pain and a half to extract because of there being about 100 sprites per character, 6 colours per character and 15 characters total, all with variable widths in the sprite files (in other words, adjust width, copy sprite, adjust width for next sprite, copy sprite, ad infinitum). So that would be over nine thousand sprites (I can hear the meme in the distance) that would need to be manually ripped overall. So that never ended up getting done! And I certainly don't blame Ragey or I for giving up on those way back when. The Spriters Resource only had two or three colours out of the six per playable character for the longest time, and after chatting with Garamonde about my future projects about three weeks ago, Bomberman Party Edition came up as a potential choice for the "might-as-well-be-next-Spring-Cleaning project" of mine that I keep bringing up (in short, finally dusting off old projects), and using my newfound knowledge of extracting stuff, I decided to finish what Ragey and I started and I wrote a sprite extraction tool for it just so I could get the rest of the playable characters done once and for bien. Bomberman Party Edition: Barbarian Bomber / Bomber Uhho ![]() Bazooka Bomber ![]() Bomber Chen / Bomber Chun ![]() Bomber the Kid ![]() Bomberman ![]() Cossack Bomber / Bomber Cossack ![]() Great Bomber ![]() Hammer Bomber ![]() Honey ![]() Jet Bomber ![]() Kotetsu ![]() Lady Bomber ![]() Mexican Bomber ![]() Pretty Bomber ![]() Punk Bomber / Metal Bomber ![]() Enemies ![]() Normal Game Cutscenes / Game Over ![]() Normal Game (Retro) ![]() Stages (Normal Game) ![]() Coney, Dox, Drakko, Pytera and Simeon ![]() Louies ![]() Stages (Battle Game, Beginner) ![]() Stages (Battle Game, Normal) ![]() Stages (Battle Game, Advanced) ![]() Stage Select Previews ![]() Hyper Bomber Mini-Game ![]() Victory Celebration / Draw Game ![]() Character Icons ![]() Company Logos ![]() Menus ![]() Miscellaneous ![]() Title Screen ![]() ...Call it a hunch, but I think I ended up getting more than just the playable characters finished up. RE: Random Talking Bush's Sprite Showoff - Alefy San - 01-28-2023 Hey Random Talking Bush, great job on those! You are really fast in ripping huh? But... I wanted to ask you something. I really like the way your sheets look like (the blue background with light blue squares containing the sprites). But I recently began wondering, do you use some kind of script(Python, Lua or whatever language) to automate the process of making sheets? ![]() RE: Random Talking Bush's Sprite Showoff - Random Talking Bush - 01-28-2023 (01-28-2023, 09:11 AM)Alefy San Wrote: Hey Random Talking Bush, great job on those! You are really fast in ripping huh? But... I wanted to ask you something. I really like the way your sheets look like (the blue background with light blue squares containing the sprites). But I recently began wondering, do you use some kind of script(Python, Lua or whatever language) to automate the process of making sheets?Depending on the game in question I've used either Python or QuickBMS to parse the sprites into individual images, then I use a combination of Daxar's Sprite Sheeter for the initial sprite sheeting (which saves so much time) and Paint Shop Pro 7 afterwards to clean up alignments and such. RE: Random Talking Bush's Sprite Showoff - Alefy San - 01-28-2023 (01-28-2023, 04:23 PM)Random Talking Bush Wrote:(01-28-2023, 09:11 AM)Alefy San Wrote: Hey Random Talking Bush, great job on those! You are really fast in ripping huh? But... I wanted to ask you something. I really like the way your sheets look like (the blue background with light blue squares containing the sprites). But I recently began wondering, do you use some kind of script(Python, Lua or whatever language) to automate the process of making sheets?Depending on the game in question I've used either Python or QuickBMS to parse the sprites into individual images, then I use a combination of Daxar's Sprite Sheeter for the initial sprite sheeting (which saves so much time) and Paint Shop Pro 7 afterwards to clean up alignments and such. Ah, I see. Thank you very much for the reply! I will make sure to check those tools out! When I'm working on larger sprite sheets, the alignment and copy-pasting process usually takes hours. I am terrible when it comes to sheet organization! ![]() RE: Random Talking Bush's Sprite Showoff - Random Talking Bush - 03-23-2023 From the top... Mischief Makers: Lunar ![]() Through fire, justice is served! Heeeeeere's Lunar! (His sheet was updated with a few sprites I missed, plus a couple of animations.) Tarus ![]() To punish evil forces, I have been charged! It's Tarus time! Merco ![]() A hero with shining armor is called! I am Merco! Beastector Machines ![]() THE! Beastector!! ...Sorry, I had to. I love how hammy the dialogue is in that game. Back to normality for the rest. Paper Mario: Mario ![]() It came to my attention that the sprite sheet from KnucklesT15 Techokami that existed on the site for donkey's years had a severe issue with the palette duplicating a shade (it was 2003, N64 emulation wasn't that great at the time), so I went ahead and re-ripped the entire thing. Pizza Tower: Gustavo and Brick ![]() Peppino ![]() The Noise ![]() Peppibot Factory Backgrounds ![]() Refrigerator-Refrigerador-Freezerator Backgrounds ![]() Character Select ![]() (EDIT: Forgot to add the Peppino, Gustavo and The Noise uploads I did earlier.) Worms 2: Fonts ![]() Gravestones ![]() Worms World Party: Fonts ![]() Sat on these Worms submissions for a good while (since 2016 to be exact), didn't get around to uploading these until sections were made by other users on tSR. It do be like that sometimes. Appending a few more submissions I've gotten done. Nintendo Switch Online: Box Art (NES) ![]() Screenshots (NES) ![]() Box Art (SNES) ![]() Screenshots (SNES) ![]() Box Art (N64) ![]() Screenshots (N64) ![]() Box Art (GB/C) ![]() Screenshots (GB/C) ![]() Box Art (GBA) ![]() Screenshots (GBA) ![]() GB/GBA are new, the rest were updated (including most of the NES / SNES box art renders being changed in one way or another). Sonic Origins: Competition Mode Zones ![]() RE: Random Talking Bush's Sprite Showoff - Random Talking Bush - 07-17-2023 I should really update this more often instead of sitting on uploaded submissions for weeks/months. Not like anyone else stops by this thread often. Mischief Makers: Emperor Leo ![]() Professor Theo ![]() Planet Clancer Field ![]() Planet Clancer Desert ![]() Migen Shrine ![]() Athletic Festival ![]() Aster's Lair ![]() Intro and Title Screen ![]() Ending Portraits ![]() Sonic Origins: Knuckles the Echidna (Sonic CD) ![]() Amy Rose ![]() And now the updated stuff: Mario Kart 8 Deluxe: Character Icons ![]() Course Previews ![]() Race Result Backgrounds ![]() Vehicle Parts ![]() (Added the stuff relating to Booster Course Pass Waves 4 and 5. Going back to my initial comment, I'd completely forgotten about posting Wave 4 here when I did so months ago.) Mischief Makers: Marina Liteyears ![]() Lunar ![]() Tarus ![]() Merco ![]() (Marina's sprite sheet was completely re-ripped and now has better animation names and proper sprite offsets, and the Beastector trio have even more sprites that I discovered after writing a script to decompress the sprite packs used for this game, all seemingly intended for unused boss transition sequences. And here I thought I got everything I could for 'em already.) Nintendo Switch Online: Box Art (NES) ![]() Screenshots (NES) ![]() Box Art (SNES) ![]() Screenshots (SNES) ![]() Box Art (N64) ![]() Screenshots (N64) ![]() Box Art (GEN) ![]() Screenshots (GEN) ![]() Box Art (GB/C) ![]() Screenshots (GB/C) ![]() Box Art (GBA) ![]() Screenshots (GBA) ![]() (All of these are up-to-date with all games added between then and now.) RE: Random Talking Bush's Sprite Showoff - Random Talking Bush - 09-09-2023 Teenage Mutant Ninja Turtles: Shredder's Revenge: Karai ![]() Miyamoto Usagi ![]() Foot Soldier (Baton) ![]() Foot Soldier (Bomb Arrow) ![]() Foot Soldier (Hammer) ![]() Foot Soldier (Torch) ![]() Super Shredder (Survival) / Paradox Shredder ![]() Dimension: 8-Bit Battleground ![]() Dimension: Dark Tomorrow ![]() Dimension: Edo ![]() Dimension: Mirage ![]() Dimension: Omnichannel 6 ![]() Dimension: The Void ![]() Survival Introduction ![]() Survival Ending ![]() Dimension: Jurassic (Unused) ![]() April O'Neil ![]() Casey Jones ![]() Donatello ![]() Leonardo ![]() Michelangelo ![]() Raphael ![]() Splinter ![]() Foot Soldier ![]() Foot Soldier (Arbalet) ![]() Foot Soldier (Axe) ![]() Foot Soldier (Ball & Chain) ![]() Foot Soldier (Bomb) ![]() Foot Soldier (Boomerang) ![]() Foot Soldier (Bow) ![]() Foot Soldier (Elite) ![]() Foot Soldier (Guan Dao) ![]() Foot Soldier (Katana) ![]() Foot Soldier (Kunai) ![]() Foot Soldier (Lieutenant) ![]() Foot Soldier (Shield) ![]() Foot Soldier (Short-Range) ![]() Foot Soldier (Spear) ![]() Foot Soldier (Whip) ![]() Mother Mouser ![]() Mouser ![]() Mouser Model 3 ![]() Roadkill Rodney ![]() Servibot / Robot Walker ![]() Stone Warrior ![]() Triceraton ![]() Bebop ![]() Rocksteady ![]() Shredder ![]() Turrets and Traps ![]() Story Endings ![]() Player-Specific Effects ![]() New DLC, new rips! Top half's (actually it's more like 1/3) all new, bottom half's (read as: 2/3) all updates. New palettes galore! |