Pokemon Zero Sprites - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Pokemon Zero Sprites (/thread-6835.html) |
RE: Pokemon Zero Sprites - Smash - 07-16-2009 Update Slightly modified pallete to go better with the style, new tail scales, Cshad's crits and shorter head. And yeah CeeY, think I should find a better way to shade the bottom body as whole, but im not exactly sure how. RE: Pokemon Zero Sprites - Alpha Six - 07-16-2009 (07-16-2009, 02:01 PM)Britt Wrote:I like everything on the new Typhlosion, EXCEPT the eye. The old Typhlosion's eye is way better. @Smash Since black is the darkest color, and with the shading done the way it's done, maybe you could put some bend lines on the body (probably under the hair) to add additional detail and make the shading more consistent. RE: Pokemon Zero Sprites - Britt - 07-16-2009 Edit: I will be sure to switch his eye back when i go and finalize the details. RE: Pokemon Zero Sprites - Vipershark - 07-16-2009 can we get a scyther base without shades please RE: Pokemon Zero Sprites - Rökkan - 07-16-2009 yellow not white RE: Pokemon Zero Sprites - Sol - 07-16-2009 Has it been confirmed that all the sprites so far are correctly scaled? RE: Pokemon Zero Sprites - Smash - 07-16-2009 (07-16-2009, 10:21 PM)Vipershark Wrote: can we get a scyther base without shades pleaseAnd a new pose. It looks as if it was going to fall backwards. I actually preparing a big load of crits to most of the sprites there, mostly to the ursaring, arcanine and vaporeon. Oh and, I call Feraligatr RE: Pokemon Zero Sprites - Vipershark - 07-16-2009 (07-16-2009, 10:28 PM)Rökkan Wrote: yellow that too RE: Pokemon Zero Sprites - Britt - 07-16-2009 (07-15-2009, 11:08 PM)Smash Wrote: Oh and, I call Feraligatr Hi there, Friend. RE: Pokemon Zero Sprites - Vic - 07-16-2009 I broke the style again, sorry about that, but these are way too fun to not do 'em... I'm aware that my sprites are a tad too big, especially the trainer when compared to Ken, but when I tried to resize him he looked wonky Also, Britt, on your Typhlosion, it looks like the arm in the back is growing out of it's chin, you may wanna try to use a darker outline around the chin to make it more clear RE: Pokemon Zero Sprites - Alpha Six - 07-16-2009 Oh god, I fucking love those. http://pixelxcore.net/mybb/showthread.php?tid=284 Needs to be updated with Vic's Psyduck, but this is the chart that has every sprite that's been done so far (for the most part). RE: Pokemon Zero Sprites - Codestar - 07-17-2009 okay i was bored... might make some pokemon later Felt good to sprite something outta frostfire style though.... sorta. lol RE: Pokemon Zero Sprites - Zabi - 07-17-2009 Wow, these are all pretty awesome, especially the Milotic. I'm not quite sure, but wasn't there a Cyndaquil early in this thread? You could just take the colors from it to recolor the Typhlosion I had a problem with logging in last days so I could not post anything, but I worked a little bit at Larvitar. Well, I just removed the far eye and worked a bit on the belly Also, I tried a WIP battle stance animation for Larvitar. I'm posting it just to know if the stance is even be supposed to be like that. Criticism is highly appreciated. RE: Pokemon Zero Sprites - Zac - 07-17-2009 rocket grunt in the new style? wip RE: Pokemon Zero Sprites - Alpha Six - 07-17-2009 I think you might have made the Rocket Grunt too detailed. I like the gist of it though. Larvitar looks great so far. And yeah I'm pretty sure there's a Cyndaquil somewhere in this topic; I'll have to look through and find it again. |