Game? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Community Projects (https://www.vg-resource.com/forum-57.html) +------ Forum: Smash Bros Project (https://www.vg-resource.com/forum-31.html) +------ Thread: Game? (/thread-6767.html) |
RE: Game? - Alpha Six - 11-05-2009 (11-05-2009, 06:47 PM)Ekoi Wrote: http://www.xpadder.com/Oh wow when the fuck did that happen :V RE: Game? - Runouw - 11-05-2009 (09-30-2009, 04:57 PM)Black Boo Wrote: Oh yeah, like select a key then push the desired key to change it to desired key, like they do in most cpu games. Can't you already do that in the game? It's under options. http://sheezyart.com/art/view/2134341/ You need to click it then press the new key. But I really should change the default to something better. RE: Game? - Alpha Six - 11-05-2009 Run, please answer me this question. What resolution is the game programmed in? RE: Game? - Runouw - 11-06-2009 At the moment, it is at the flashplayer default of 550 x 400. I haven't gotten around to changing it yet. But I was planning on changing it to 640x480 like someone suggested before. RE: Game? - lucas92 - 12-04-2009 It's already laggy for me and the game isn't even completed. RE: Game? - GaryCXJk - 12-04-2009 What version of ActionScript do you use? Thing is, the music doesn't loop that well. It's something I've come across with as of AS 2.0, but I think in AS 3.0 this problem should be a little bit easier to solve. RE: Game? - Runouw - 12-05-2009 It is AS3. The music doesn't loop right because I need to fix the song file I am using. RE: Game? - D2S-Speed - 12-07-2009 How does Brawl loops their songs so perfectly? RE: Game? - GaryCXJk - 12-07-2009 First, it helps that Brawl uses a subset of a commonly used music format on both the GameCube and Wii. This format is capable of looping each song. However, the DSP format as it is used in Brawl isn't the only standard, there are, for example, also the ADX files. Even regular WAV files are capable of looping. How they looped it so perfectly I don't know, but there are several methods. First, when using synthesized instruments like orchestras and such, you can just easily blend it together by overlapping a bit of the beginning of the loop with the end of the loop. When using a real orchestra, you just have to make sure the orchestra is able to repeat their orchestrated piece perfectly. That's why most of Brawl is simply just synthesized or rehashed from older games. RE: Game? - Locked Achievement - 02-11-2010 I just had a thought; what are we going to call this game? I mean, is it going to be called 'Super Smash Bros -' what? Does anyone have any ideas? RE: Game? - Teddy The Elite - 02-11-2010 @Aura: I THINK we had a thread on that, I'm not sure. EDIT: http://www.spriters-resource.com/community/showthread.php?tid=9736 RE: Game? - Iceman404 - 02-11-2010 Super Smash Bros. Combat or Super Smash Bros. Clash -seem the best in my opinion. RE: Game? - mutantyoshi - 02-11-2010 I don't think Clash would work, maybe Armageddon (randomly popped into my head), um, something more fighter, or maybe even Charged, but I don't really know. Edit: what about Bash? RE: Game? - Gold - 02-11-2010 I'm pretty sure this doesn't go in this thread, if you guys really wanna talk about it I would suggest bumping the other one; but really there's no need to talk abotu it for quite some time. Also while we're on the subject I might as well add that my favourite name is still "Super Smash Bros: Disagreement" RE: Game? - Iceman404 - 02-11-2010 Ok, sorry about that... I just want to know, because i'm thinking about doing the logo, letter font, and menus. |