SUPER ARISA WORLD - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: SUPER ARISA WORLD (/thread-20116.html) |
RE: SUPER ARISA WORLD - Gors - 06-29-2012 thanks for the input, virt! will fix soon as for now, new content: portraits! RE: SUPER ARISA WORLD - Ploaj - 06-29-2012 Last thing with tiles I promise RE: SUPER ARISA WORLD - Mutsukki - 06-29-2012 I love how fast things are implemented (is this even the right word) on this game RE: SUPER ARISA WORLD - Cobalt Blue - 06-29-2012 (06-29-2012, 12:23 AM)Gors Wrote: thanks for the input, virt! will fix soon i had imagined she'd be way more "wide". just like her sprite is. RE: SUPER ARISA WORLD - Gors - 06-29-2012 she is wide in the actual sprite due to readability, but I'll see what I can do with the portrait c: also I've changed the popcorn's arms and PK's 'scary' idle. Ploaj, you're free to change the tiles! This is /our/ game, so any good change is welcome! RE: SUPER ARISA WORLD - Gors - 07-01-2012 Changes: 1-holding poses for looking up and slopes 2-portraits:
Changes: 1-holding poses for looking up and slopes 1-added Chillin' blocks:
1-Gave Starsock more frames:
RE: SUPER ARISA WORLD - Virt - 07-01-2012 I like how you kept your 3DS friend code and the "thanks for watching" message there Those are the best sprites on the sheets RE: SUPER ARISA WORLD - Ploaj - 07-02-2012 I've got almost everything added except some of the enemies and Starsock. and hey Gors I have some questions before I should continue adding anything. 1. That pose of Gatsby facing back, what is it? I assumed it was like when you try to jump on his head, he like sometimes he dodges or something. idk 2. Is the laying down pose like the dead pose when you run out of lives or like after a big hit or something. 3. Should falling down a whole take one life or just kill you. 4. Same for lava, does it just kill you or do you lose a life 5. What do these blocks do?: The block with the cross, The Thumbs up, and the one with flashing lights. Also should all of starsocks animations be done in code? That will take a long time but it will allow for a more variety of attacking ie her being able to kick and hit with the bat at multiple enemies I guess. RE: SUPER ARISA WORLD - Gors - 07-02-2012 1. That pose of Gatsby facing back, what is it? I assumed it was like when you try to jump on his head, he like sometimes he dodges or something. idk 2. Is the laying down pose like the dead pose when you run out of lives or like after a big hit or something. 3. Should falling down a whole take one life or just kill you. 4. Same for lava, does it just kill you or do you lose a life 5. What do these blocks do?: The block with the cross, The Thumbs up, and the one with flashing lights. 1. That is not an actual animation, it's just a beta sprite. You can disregard it completely. 2. That's when you lose a life. GAME OVER portrait will be different. 3. It'll kill you. 4. Same as 3. 5.The green cross is the Rep block:
Thumbs up is the Thank block:
I assume you're talking about the Gradius Red Capsule: That's a powerup that will give the girls shoot-em-up abilities. RE: SUPER ARISA WORLD - Cobalt Blue - 07-02-2012 so you found your way to put another reference to otomedius, i see. RE: SUPER ARISA WORLD - Gors - 07-02-2012 this was planned since the start of the project tbh RE: SUPER ARISA WORLD - Cobalt Blue - 07-03-2012 i couldn't expect less from you :ogre: RE: SUPER ARISA WORLD - Gors - 07-03-2012 this isn't an update but my sister gave me this shoe box i don't know what to say RE: SUPER ARISA WORLD - Garamonde - 07-03-2012 Clearly that box contains limited edition Arisa shoes. RE: SUPER ARISA WORLD - Sengir - 07-03-2012 Actually it's a reference to the game's last level, where Starsock's socks, Sengi~'s gloves, Arisa's shoes and some other characters' clothes all leave their owners and merge together to form the final boss. In order to beat the boss you must stress it out enough where it gets it's knickers in a knot (or panties in a bunch) and becomes incapacitated. Sorry for ruining the surprise, Gors |