Superjustinbros Sprite Archives - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------ Thread: Superjustinbros Sprite Archives (/thread-21297.html) |
RE: Superjustinbros Sprite Archives - Dazz - 09-29-2013 Did I ever mention that I love you? RE: Superjustinbros Sprite Archives - Superjustinbros - 10-01-2013 D'aww, you're too kind. Incoming improved blocks sheet for Gigas (ARC) I'll probably work on something for Riddle of Pythagoras, Sega's other Breakout title. (and updating the Block Gal sheet with several things I overlooked) RE: Superjustinbros Sprite Archives - Garamonde - 10-01-2013 Updatered. RE: Superjustinbros Sprite Archives - Superjustinbros - 10-01-2013 Thanks Axle. For some odd reason i wasn't able to upload the sheet icon for the Dommy (ARC) sheet, only the game icon and the sheet itself. Here's the sheet icon: RE: Superjustinbros Sprite Archives - Ton - 10-01-2013 Hmm, is it not the right size? If it's a pixel row off, the site won't accept it. RE: Superjustinbros Sprite Archives - Superjustinbros - 10-01-2013 I'm sure I made it 107x115, I even compared it with an existing sheet icon. RE: Superjustinbros Sprite Archives - Ton - 10-02-2013 Weird. Well, I just remade it and uploaded that one, so no worries. RE: Superjustinbros Sprite Archives - Superjustinbros - 10-02-2013 Thanks Ton. Emergency update: I forgot to add in the death sprite of the Bear enemy from Round 3 (and the conveyor belts from Round 1's bonus mechanic). Also one for Gigas; this update adds the alternative colored bricks used to show the edges on the lighter ends of each brick. Rather than check which block colors use this alternative brick graphic, I just provided it for all 24 brick colors. I'll gradually roll out sprites for the other arcade games (plus the C64 game "TRAZ") when I get the opportunity. EDIT: Update to the Blocks sheet from Crackout (NES). 2nd EDIT: Here's an update for Block Gal (ARC): RE: Superjustinbros Sprite Archives - Superjustinbros - 10-19-2013 Update to the Snake Rattle 'n' Roll "Snakes" sheet. I still need everything in the previous post updated. RE: Superjustinbros Sprite Archives - Superjustinbros - 10-23-2013 I don't mean to bash a newcomer onto the site's team of sprite-rippers, but... I would like to provide a properly done Pac-Man Plus sheet to replace this: http://www.spriters-resource.com/arcade/pacmanplus/sheet/57634/ The linked sheet is an edit of an existing sheet from Techokami (ripped from the GBA "Pac-Man Collection" which was originally in the Arcade section before I out-ripped it), with unaltered Ghost sprites (the eyes are different in Plus) This is the original sheet Namcofan edited: http://www.spriters-resource.com/game_boy_advance/pacmancollect/sheet/12149/ Here's my more accurate version: On-topic, I also corrected a small error that was in my original Pac-Man sheet, the 1,600 points graphic from eating the 4th Ghost on one Power Pellet was reverted to it's original appearance. Previously it was just Plus' 1,600 points graphic but colored cyan. RE: Superjustinbros Sprite Archives - Dazz - 11-01-2013 These have all been updated; sorry about the delay. RE: Superjustinbros Sprite Archives - Garamonde - 11-01-2013 Yea I'm very sorry -- I've kinda lost my touch in site work since I've had my mind on other things... Umm, I'll try to do this stuff next time. RE: Superjustinbros Sprite Archives - Superjustinbros - 11-02-2013 Thanks. And to Jetters, don't feel bad. I know you had other things to do besides moderate the site, and I've waited out on my sheet updates getting onto the site several times previously. For me it's a common occurrence. I should mention on the Pac-Man Plus sheet (http://www.spriters-resource.com/arcade/pacmanplus/sheet/57634/ ), the sheet's title is still displayed as "Everything" instead of "General Sprites" as the sheet's icon shows. Also on my tileset for Driar (http://www.spriters-resource.com/nes/driar/sheet/57779/ ), I accidentally cropped the sheet incorrectly and added a duplicate sprite, so I went in and fixed it up: RE: Superjustinbros Sprite Archives - Garamonde - 11-02-2013 Fixed!! RE: Superjustinbros Sprite Archives - Superjustinbros - 11-08-2013 A small update to my Eggerland sheet, to replace the following: http://www.spriters-resource.com/nes/eggland/sheet/50358/ http://www.spriters-resource.com/nes/egglandmnf/sheet/50359/ http://www.spriters-resource.com/nes/egglandsnt/sheet/50364/ This adds in the secret 1UP Heart Flower, the King Egger panel from MNF as individual pieces (how you initially collect them before they form into one single piece and unlock the final rooms) and the border used for the original FDS' game's Game Over text. EDIT: Some more improvements: *Rearranged and cleaned up Lolo's sprites. *Rearranged some of the item sprites to remove blank spaces. *Re-ripped the Raft; it is no longer missing the bottom row of pixels. *Added the secret 1UP Phoenix from Meikyū no Fukkatsu. *Added two sprites of Alma facing sideways with his mouth open, directly from the ROM. |