Super Smash Bros. 4 Model Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Super Smash Bros. 4 Model Project (/thread-26614.html) |
RE: Super Smash Bros. 4 Model Project - Random Talking Bush - 06-06-2015 So I updated the MaxScript so now it imports the normals / smoothing groups for the models... Dunno why I didn't do so earlier, I basically had everything I needed there, I just never bothered to implement it properly. (I still need to fix that "recursive bones" issue, but it's not completely important since only two models I've looked at have that problem.) RE: Super Smash Bros. 4 Model Project - Demonslayerx8 - 06-06-2015 (06-06-2015, 04:05 AM)Random Talking Bush Wrote: (I still need to fix that "recursive bones" issue, but it's not completely important since only two models I've looked at have that problem.) by that.. u mean by objects not being properly placed with the bone? RE: Super Smash Bros. 4 Model Project - Random Talking Bush - 06-06-2015 (06-06-2015, 04:54 AM)Demonslayerx8 Wrote:It's the one problem that both Zero Suit Samus and Mega Lucario's models have, where the models try to set up the bone positions based on bones that don't exist at that time (and therefore center themselves incorrectly).(06-06-2015, 04:05 AM)Random Talking Bush Wrote: (I still need to fix that "recursive bones" issue, but it's not completely important since only two models I've looked at have that problem.) RE: Super Smash Bros. 4 Model Project - Demonslayerx8 - 06-06-2015 (06-06-2015, 04:32 PM)Random Talking Bush Wrote:ah i see.. wonder if thats fixed with coliseums platform models that raises up and down... ill go check on that now(06-06-2015, 04:54 AM)Demonslayerx8 Wrote:It's the one problem that both Zero Suit Samus and Mega Lucario's models have, where the models try to set up the bone positions based on bones that don't exist at that time (and therefore center themselves incorrectly).(06-06-2015, 04:05 AM)Random Talking Bush Wrote: (I still need to fix that "recursive bones" issue, but it's not completely important since only two models I've looked at have that problem.) edit: just tested with coliseum platforms... the gears still arnt properly placed... but im fine with that since i can just edit the meshes and move them onto the bone location. RE: Super Smash Bros. 4 Model Project - Random Talking Bush - 06-06-2015 (06-06-2015, 05:54 PM)Demonslayerx8 Wrote:Yeah, still haven't figured that out yet.(06-06-2015, 04:32 PM)Random Talking Bush Wrote:ah i see.. wonder if thats fixed with coliseums platform models that raises up and down... ill go check on that now(06-06-2015, 04:54 AM)Demonslayerx8 Wrote: by that.. u mean by objects not being properly placed with the bone?It's the one problem that both Zero Suit Samus and Mega Lucario's models have, where the models try to set up the bone positions based on bones that don't exist at that time (and therefore center themselves incorrectly). RE: Super Smash Bros. 4 Model Project - SonicMain7 - 06-13-2015 https://www.youtube.com/watch?v=Nmo6rFJDFsA https://www.youtube.com/watch?v=SThQQRVk9Zw RE: Super Smash Bros. 4 Model Project - OS-PRIME - 06-13-2015 (06-13-2015, 07:56 AM)SonicMain7 Wrote: https://www.youtube.com/watch?v=Nmo6rFJDFsA There is no way to describe the hype. RE: Super Smash Bros. 4 Model Project - Random Talking Bush - 06-13-2015 Yeah, I'm gonna go hide away for the day now. I'll upload their models after Nintendo reveals them tomorrow. I think I'm gonna have Sakurai knocking on my door to give me a personal beatdown sometime soon at the rate this news is spreading. RE: Super Smash Bros. 4 Model Project - RatchetMario - 06-13-2015 (06-13-2015, 07:56 AM)SonicMain7 Wrote: https://www.youtube.com/watch?v=Nmo6rFJDFsA I'm not too hype for that, but seem someone got leaked a next update of next patch of Smash Bros. 4 =P Anyone probably know that... RE: Super Smash Bros. 4 Model Project - Ton - 06-13-2015 (06-13-2015, 10:08 AM)Random Talking Bush Wrote: Yeah, I'm gonna go hide away for the day now. You earned a break. Also, RIP. RE: Super Smash Bros. 4 Model Project - Pik - 06-13-2015 (06-13-2015, 10:08 AM)Random Talking Bush Wrote: Yeah, I'm gonna go hide away for the day now. True, it would be pretty ridiculous if the models were online before they were even announced. Sakurai's gunmen are also going to be after you. Or maybe even Sakurai himself... RE: Super Smash Bros. 4 Model Project - The Prawn - 06-13-2015 If anything, it's Nintendo themselves who's at fault here. If they truly wanted to keep it a secret, they would have NOT uploaded the data in the update in the first place, cause someone like RTB was BOUND to dig it up. Just sayin'. RE: Super Smash Bros. 4 Model Project - Pik - 06-13-2015 I mean, they screwed up the minute they left Ryu and Roy's victory themes in that 3DS update. RE: Super Smash Bros. 4 Model Project - Kurabupengin - 06-13-2015 We all gotta feel bad for Sakurai. The man sick of making more stuff of this game, his pain in his arms, and all the leaks going on... it makes me feel guilty and sad for just looking at all these leaks and listen everyone online talking about it. RE: Super Smash Bros. 4 Model Project - Kold-Virus - 06-13-2015 Speaking of Smash U models, anyone unable to apply the textures even though they're in the right spot? (I use 3DS 2012) |