::Superb Mario Bros Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: ::Superb Mario Bros Project (/thread-3777.html) |
RE: ::Superb Mario Bros Project - GoldenX - 03-06-2009 It looks like you might want to work on lakitu a little bit more. IMO he's too small and not enough of his body is showing. RE: ::Superb Mario Bros Project - andrio - 03-06-2009 Hold onto enemy sprites for a little bit. They come faster than i edit can fully edit them. Plus i'm gonna make a list on what sprites will go in on the first post. RE: ::Superb Mario Bros Project - KapKyle - 03-06-2009 (03-06-2009, 11:22 PM)Andrio Wrote: Hold onto enemy sprites for a little bit. They come faster than i edit can fully edit them. lol too late (03-06-2009, 05:41 PM)Z1ggyZ00 Wrote: Next up: Chain Chomp I tried my hand at chain chomp too RE: ::Superb Mario Bros Project - andrio - 03-06-2009 Green = Love it. In game. Blue = Considering it. To be edited. If your enemy isn't here, i don't think it really fits, sorry. RE: ::Superb Mario Bros Project - Wes - 03-07-2009 I tried reworking my old Koopa to be more like the one you said you liked. I also edited the Lakitu a bit. Hope this helps. RE: ::Superb Mario Bros Project - DanKen - 03-07-2009 So, my jellyfish and bonefish are not in the game, what about my power ups? Z1ggy , the cloud is usaually bigger that lakitu. RE: ::Superb Mario Bros Project - ChaosBlazeX - 03-07-2009 Heyy Andrio- the time has come for the Third Level's Sprite Sheet. ahaha. (Including that rands bunny outfit for M&L, lol.) -- and for those who did attempt to help add to this game, but didn't quite make it, I'll still include you in the credits, but your names will be a little more greyed out than the rest. -- DanKen, there is an error that I'm still not sure if I've fixed or not, because I don't know how to come across it; the glitch where you got caught on that box after bouncing off a big bullet bill? Hoow? x_X EDIT: Done it now, no worries. xD RE: ::Superb Mario Bros Project - Novalse - 03-07-2009 Why aren't there any small sprites of M/L? You start out as large and die as large. I guess I'll try to make them RE: ::Superb Mario Bros Project - Wes - 03-07-2009 Thwomps, in the traditional look, the traditional look with Superb style eyes, and SM64 style RE: ::Superb Mario Bros Project - Novalse - 03-07-2009 Small Mario and Luigi And I thought my Spiny and Buzzy Beetles would make it. The heck with it, I'll make a thwomp too. RE: ::Superb Mario Bros Project - Britt - 03-07-2009 I tried my hand at Chain Chomp. Edit: Added Lakitu and Dark start puff. (M&L3) RE: ::Superb Mario Bros Project - Novalse - 03-07-2009 Thwomp: What next? Okay, It is time. Every sprite I made for Superb Mario Bros: Original goomba, Mario, and Luigi by Hunter7 RE: ::Superb Mario Bros Project - Wes - 03-07-2009 Minor update on my enemies. Made a thwimp to go with thwomp, as well as updated Koopas and Lakitu RE: ::Superb Mario Bros Project - Novalse - 03-07-2009 I think these fit the no-shade/no-outline rule better. And I added a ! block (which is the item block. ? blocks are for coins)/. RE: ::Superb Mario Bros Project - Wes - 03-07-2009 Only moving things have no shading. Stationary objects like block, pipes, backgrounds, and ground tiles can have shading. |