Super Star Ultra Project - Phase 2 - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Super Star Ultra Project - Phase 2 (/thread-3818.html) |
RE: Super Star Ultra Project - Phase 2 - AgentLym - 01-28-2009 Nice, though he looks a little fore-head heavy! (Big Waddle Dee, I mean.) RE: Super Star Ultra Project - Phase 2 - Baegal - 01-28-2009 I updated the sprite How does it look? I need feedback fast so I know if its okay and I can start animating it. RE: Super Star Ultra Project - Phase 2 - AgentLym - 01-28-2009 She looks like she's standing too much on her heels.... perhaps just scoot her head forward a pixel? I think that should fix it. Also, her cheek seems to jut out too sharply. I think you should make it either rounder, or flatter. And then it should be good, at least, as far as I'm concerned. RE: Super Star Ultra Project - Phase 2 - Zachattack888 - 01-28-2009 Thanks Batandy. http://i620.photobucket.com/albums/tt282/Zachattack888photos/Chip-1.png Here is Chip!!! If there is something wrong or it needs improvement do tell! RE: Super Star Ultra Project - Phase 2 - Baegal - 01-28-2009 (01-28-2009, 05:50 PM)AgentLym Wrote: She looks like she's standing too much on her heels.... perhaps just scoot her head forward a pixel? I think that should fix it. Also, her cheek seems to jut out too sharply. I think you should make it either rounder, or flatter. And then it should be good, at least, as far as I'm concerned. kay thanks! RE: Super Star Ultra Project - Phase 2 - AgentLym - 01-28-2009 Ok, hair animations... check! Although, it didn't turn out as good as I was trying to get. What do you guys think? Also, should I animate the shoulder pads at all? ---EDIT--- And, spiky hair! And fixed his blue thing-a-ma-jig, to look more like cloth, and not a plastic tube! Yay! RE: Super Star Ultra Project - Phase 2 - Baegal - 01-28-2009 Im not so sure about the head part, because now she looks like shes leaning too much forward. But, here it is. RE: Super Star Ultra Project - Phase 2 - Zachattack888 - 01-28-2009 omg that darkmatter or sword matter guy is like EPIC! Adeline or whatever his/her name is looks good but the left (our left) cheek looks a bit streched out. RE: Super Star Ultra Project - Phase 2 - AgentLym - 01-28-2009 @ Baegal You're so right... hm... maybe move the head back, and see if moving the legs back one pixel as well will help. If it doesn't, just put the head back where it used to be; it didn't look bad that way, I was just being picky! ...and, did you fix her cheek? @ Zackattack888 Thanks! Glad you like it! And, yeah, it's Sword Matter... which reminds me to put a name up there. And I agree with you, her cheek seems a little stretched out. RE: Super Star Ultra Project - Phase 2 - Baegal - 01-28-2009 oh, i thought you meant the pink part! I'll fix it Right away! Thanks for the support! RE: Super Star Ultra Project - Phase 2 - Zachattack888 - 01-28-2009 how does chip look? http://i620.photobucket.com/albums/tt282/Zachattack888photos/Chip-1.png RE: Super Star Ultra Project - Phase 2 - tsr moderation staff - 01-28-2009 (01-28-2009, 08:19 PM)AgentLym Wrote: Ok, hair animations... check! Something about it looks off but I can't put my finger on it. RE: Super Star Ultra Project - Phase 2 - Ton - 01-28-2009 I think it's that the ripple is constant. It doesn't start at the trim in the front. RE: Super Star Ultra Project - Phase 2 - AgentLym - 01-28-2009 Looks good, Zack! Just a few things, though. In my opinion, I think you should shade more on the top of his head (the pointy part) to make it look more rounded, and move his eyes up a little, and make them rounder. (his eyes look a little tall. ) Also, eliminate that pixel right above his tail, so it looks like his body is rounder, and doesn't 'morph' into tail. Also, maybe make his tail a little longer/pointier... And that's about it! lol @ Baegal No prob! ---EDIT--- Agh, I post too slowly. Baegal, I don't really see anything wrong with the shading... maybe the only thing you could fix is making the shading on the dress go farther up the back. Make sure the slope of the shade is curved, though! RE: Super Star Ultra Project - Phase 2 - Baegal - 01-28-2009 im postin this again because i dont know if it came out. Here it is. I really think i need help with shading... |