Superjustinbros Sprite Archives - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------ Thread: Superjustinbros Sprite Archives (/thread-21297.html) |
RE: Superjustinbros Sprite Archives - Superjustinbros - 11-23-2013 A bit of a minor correction to my Pac-Man Plus sheet. When I was in MAME just recently I remembered that Pac-Man's sprites for when his mouth is open (not the widely-open sprite) differ between Pac-Man and Pac-Man Plus. In the original his mouth is more round and goes in deeper, but in Plus it's smoother. I'm going to make some more sheets in regards to the three Famicom Eggerland games, plus update the King Egger sheet used on the original Eggerland's page (the ones I ripped were from Meikyū no Fukkatsu, which have different sprites compared to King Egger in the first game). EDIT: And the sheet is finished, to replace these two: http://www.spriters-resource.com/nes/eggland/sheet/50360/ http://www.spriters-resource.com/nes/egglandmnf/sheet/50362/ RE: Superjustinbros Sprite Archives - Superjustinbros - 11-27-2013 Another update to go along with the Eggerland and Pac-Man sheets: Turns out I overlooked something in Snake Rattle 'N Roll (NES); when opening up the manholes the player's snake's head tilts upwards without opening, which I forgot in the last update. So here it is, all fixed and reuploaded. RE: Superjustinbros Sprite Archives - Ton - 11-27-2013 Everything should be updated. RE: Superjustinbros Sprite Archives - Magma MK-II - 11-29-2013 Very nice. I think you're the only one who rips from those forgotten games! Off-topic: Have you got the files I sent you? RE: Superjustinbros Sprite Archives - Superjustinbros - 11-29-2013 (11-27-2013, 11:23 PM)Ton Wrote: Everything should be updated. You missed the Eggerland sheet from the previous page. Though everything else is all good! (11-29-2013, 03:54 PM)Magma Dragoon Wrote: Very nice. I think you're the only one who rips from those forgotten games! Thanks! The Shikigami no Shiro art? Yes I got them. RE: Superjustinbros Sprite Archives - Superjustinbros - 12-04-2013 Alright; I don't know what I'd have to do to keep editing these two sheets, but hopefully this will be the last time I touch either of them on this site. But anyways here they are. Pac-Man and Pac-Man Plus, updated yet again. (The Eggerland sheets shown here http://www.vg-resource.com/showthread.php?tid=21297&pid=532148#pid532148 have yet to be updated on the site) RE: Superjustinbros Sprite Archives - Garamonde - 12-13-2013 Should be all fixed up. RE: Superjustinbros Sprite Archives - Superjustinbros - 12-18-2013 If anyone here doesn't mind, I made a very minor update to this sheet from Puchi Carat (ARC) Deleted off a white pixel that was stuck on the "Win" graphic. Another thing I'd like to take the time to mention; these two sheets for SMB2J and ANNSMB weren't updated with the alternative bridge poles tile. http://www.spriters-resource.com/nes/annsmb/sheet/52575/ This is what all three of them should look like: http://www.spriters-resource.com/nes/supermariobros/sheet/52571/ RE: Superjustinbros Sprite Archives - Garamonde - 12-18-2013 Updated~ RE: Superjustinbros Sprite Archives - Superjustinbros - 01-09-2014 After TSR went back live, I noticed one of my sheets was in the wrong game. This sheet... http://www.spriters-resource.com/nes/waiwaiworld/sheet/59388/ …is actually for the game "Devil World" on NES, not Wai Wai World. http://www.spriters-resource.com/nes/devilworld/ You might have got it confused since Jigglypuffgirl (at least to my knowledge) submitted something for Wai Wai World the same day I submitted to Devil World. RE: Superjustinbros Sprite Archives - Ton - 01-09-2014 Fixed! RE: Superjustinbros Sprite Archives - Superjustinbros - 01-10-2014 Thanks! If you don't mind I need the Palamedes 2 sheet re-uploaded. http://www.spriters-resource.com/nes/palamedes2startwinkles/sheet/59438/ If you look closely at the sheet, you may notice some of the black around the textures is slightly brighter. This edit makes all of the background 100% black. RE: Superjustinbros Sprite Archives - Superjustinbros - 01-14-2014 (I feel completely stupid now) I would like this sprite sheet that I submitted to Super Bust-a-Move http://www.spriters-resource.com/game_boy_advance/superbam/sheet/59458/ taken off the site, as I just realized Random Talking Bush already ripped both Bub and Bob in his "Characters" sheet a while back. I also altered this sheet http://www.spriters-resource.com/nes/warpman/sheet/59420/ a bit to make the enemy spawn vortex sprites arranged properly as depicted in the game, with it going in instead of out. RE: Superjustinbros Sprite Archives - Superjustinbros - 01-16-2014 Another emergency update, this time for Peter Pepper's Ice Cream Factory. http://www.spriters-resource.com/arcade/peterpeppersicecreamfactory/sheet/59486/ This update corrects the position of Mr. Strawberry's movement animations. Previously it went Up, Left, Down, now it's Down, Left, Up, to match with all the other characters. EDIT: Updated again with a full flip cycle for Peter Pepper; in the meantime I still need my Palamedes 2 and Warpman sheets updated and the Bub & Bob sheet from Super Bust A Move removed off the site, as documented in my last few posts. 2nd EDIT: This next one is an update to the original Burger Time: It re-orders the three bonus items so they're arranged by their point value rather than how they're arranged in the ROM's graphics. RE: Superjustinbros Sprite Archives - Superjustinbros - 01-19-2014 Now that my Mr. Do! sheet is live, I'm going to bring up this edit: This edit adds a black outline to the Cherry, which was missing from the initial version. Everything from my previous posts has to be updated. |