Pokémon Model Ripping Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Pokémon Model Ripping Project (/thread-25872.html) Pages:
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RE: Pokémon X/Y/OR/AS Model Ripping Project - Random Talking Bush - 10-16-2014 (10-16-2014, 06:11 PM)Goldtex Wrote: I'm kind of curious, maybe this new BCH format is the same as Smash Bros?It's not. It's closer to X/Y, but at the same time it's different enough that they're *still* not the same format. RE: Pokémon X/Y/OR/AS Model Ripping Project - Demonslayerx8 - 10-16-2014 omg that may model... @_@ must.. need... lol good progress so far RTB RE: Pokémon X/Y/OR/AS Model Ripping Project - Garamonde - 10-16-2014 This isn't a request, but I can't wait to see Wally. RE: Pokémon X/Y/OR/AS Model Ripping Project - Lilothestitch - 10-16-2014 (10-16-2014, 06:15 PM)Random Talking Bush Wrote:(10-16-2014, 06:11 PM)Goldtex Wrote: I'm kind of curious, maybe this new BCH format is the same as Smash Bros?It's not. It's closer to X/Y, but at the same time it's different enough that they're *still* not the same format. What's different about the format? RE: Pokémon X/Y/OR/AS Model Ripping Project - Random Talking Bush - 10-16-2014 (10-16-2014, 06:46 PM)Lilothestitch Wrote:(10-16-2014, 06:15 PM)Random Talking Bush Wrote:(10-16-2014, 06:11 PM)Goldtex Wrote: I'm kind of curious, maybe this new BCH format is the same as Smash Bros?It's not. It's closer to X/Y, but at the same time it's different enough that they're *still* not the same format. (10-16-2014, 12:35 AM)Random Talking Bush Wrote: Header information's different, how the vertex information is stored is also slightly different. ... (10-16-2014, 01:01 AM)Random Talking Bush Wrote: ...(the polygon data's no longer stored next to each vertex chunk, it's all in one bunch at the end!) RE: Pokémon X/Y/OR/AS Model Ripping Project - Demonslayerx8 - 10-16-2014 lets just think of it as a different BCH version.. xD lets name it... BCH Version 11? while X/Y BCH format is Version 9 and SSB 3DS is version 10.. yeah lets just go with that :v RE: Pokémon X/Y/OR/AS Model Ripping Project - Random Talking Bush - 10-16-2014 (10-16-2014, 11:11 PM)Demonslayerx8 Wrote: lets just think of it as a different BCH version.. xDBut then there's also Kirby Triple Deluxe that uses an even more different form of BCH. So what would that make it, then? :V RE: Pokémon X/Y/OR/AS Model Ripping Project - Demonslayerx8 - 10-17-2014 mmm good point... u got me there... RE: Pokémon X/Y/OR/AS Model Ripping Project - Random Talking Bush - 10-17-2014 Then again, there's also MDL0 Version 8 that was used for a few early Wii games... so X/Y = 8, Kirby = 9, Smash = 10, OR/AS = 11? None of the script things I've written for a specific BCH-model game works with another, so they're all different in their own ways. RE: Pokémon X/Y/OR/AS Model Ripping Project - Demonslayerx8 - 10-17-2014 sure lets go with that... cause in MDL0's, different version numbers had different headers and offsets, so its very plausible.. edit: heh thats interesting.. pokemon x/y uses normal maps only in 3d mode.. i checked out the normal maps of mega char x that someone linked here.. seems to act that way in 3D mode only(?) RE: Pokémon X/Y/OR/AS Model Ripping Project - Pik - 10-17-2014 Oh, that's interesting. I'm not sure why a cel shaded game would need a normal map like that, but nice. RE: Pokémon X/Y/OR/AS Model Ripping Project - Random Talking Bush - 10-17-2014 Eh, what the heck. Have some more. #127 Pinsir #142 Aerodactyl #214 Heracross #409 Rampardos #566 Archen #658 Greninja #667 Litleo #673 Gogoat #675 Pangoro #686 Inkay #692 Clauncher #697 Tyrantrum #699 Aurorus #707 Klefki #710 Pumpkaboo #711 Gourgeist May (EDIT: Forgot two.) RE: Pokémon X/Y/OR/AS Model Ripping Project - Lilothestitch - 10-17-2014 (10-16-2014, 06:59 PM)Random Talking Bush Wrote:(10-16-2014, 06:46 PM)Lilothestitch Wrote:(10-16-2014, 06:15 PM)Random Talking Bush Wrote: It's not. It's closer to X/Y, but at the same time it's different enough that they're *still* not the same format. (10-17-2014, 03:25 PM)Random Talking Bush Wrote: Eh, what the heck. Have some more. Good job RTB. RE: Pokémon X/Y/OR/AS Model Ripping Project - Demonslayerx8 - 10-17-2014 yaaay thanks for may!!! now what about Brandon? o.o.. or any other chars RE: Pokémon X/Y/OR/AS Model Ripping Project - Random Talking Bush - 10-17-2014 (10-17-2014, 06:15 PM)Demonslayerx8 Wrote: yaaay thanks for may!!!Next update. It took me nearly 7 hours to get just May's model in working condition along with her textures. |