Super Star Ultra Project - Phase 2 - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Super Star Ultra Project - Phase 2 (/thread-3818.html) |
RE: Super Star Ultra Project - Phase 2 - Zachattack888 - 01-28-2009 @Baegal: I like it looks much better now @AgentLym thanks i'll fix em' up and post him thx for the suggestion! RE: Super Star Ultra Project - Phase 2 - Torkirby - 01-28-2009 The eyes still really bug me. And where are her arms? Are you still working on them? RE: Super Star Ultra Project - Phase 2 - A.J. Nitro - 01-28-2009 I realized the eyes were too high, so here's an update. RE: Super Star Ultra Project - Phase 2 - Zachattack888 - 01-28-2009 I like it it's lookin' a lot better than your first go-around! RE: Super Star Ultra Project - Phase 2 - AgentLym - 01-28-2009 Hm... Torkirby, you may be right. Yo, Baegal, are you making Ado or Adeline? (Ado has no arms, like yours; Adeline has arms. ) Arms won't be that hard to fix, though. And, A.J. Nitro, looks good! Just his arms look a little like they are being stretched out in the back... But, actually, I think that's just the way the shadow of the arm connects with the black line of the back. RE: Super Star Ultra Project - Phase 2 - Torkirby - 01-28-2009 Started working on Needle Kirby, so when you get the chance, Drshnaps, put my name next to it on the first post. RE: Super Star Ultra Project - Phase 2 - A.J. Nitro - 01-28-2009 (01-28-2009, 09:15 PM)AgentLym Wrote: Hm... Torkirby, you may be right. Yo, Baegal, are you making Ado or Adeline? (Ado has no arms, like yours; Adeline has arms. ) Arms won't be that hard to fix, though. Ya the shading just makes it look that way. Even the origianl makes it look like that. RE: Super Star Ultra Project - Phase 2 - AgentLym - 01-28-2009 Hey, Tork, just save your files as .png files! It saves space, and doesn't have any color loss! And they look good, though! I think the jpeg was making it a little... tarnished looking, but if the coloring was right, it'd look good! That second spike looks a little flat-topped, though. And so does the one behind it. ---EDIT--- Did I say "second sprite"? Heh, meant spike. RE: Super Star Ultra Project - Phase 2 - Torkirby - 01-28-2009 It is in .png format.. RE: Super Star Ultra Project - Phase 2 - Zachattack888 - 01-28-2009 Goodness! TorKirby that is beastly! i got a new sig! Woot! lol RE: Super Star Ultra Project - Phase 2 - lucas92 - 01-28-2009 Is this going to be a game? Or is it only a spriting project? I love this project. RE: Super Star Ultra Project - Phase 2 - Zachattack888 - 01-28-2009 It's Only a spriting project but you could use the sprites to make a game if you wanted. RE: Super Star Ultra Project - Phase 2 - AgentLym - 01-28-2009 Whoa... it is in png now... I could'a sworn it was in jpg! My bad! But, it does look nicer! ---EDIT--- Heh, and nice sig, Zach! Maybe I'll make something like that... ---EDIT2--- Lol, and nice avatar! RE: Super Star Ultra Project - Phase 2 - Kitsu - 01-28-2009 (01-28-2009, 09:09 PM)A.J. Nitro Wrote: I realized the eyes were too high, so here's an update. The eyes are too small, and his forehead is bit... bulgy. Oh yeah, his back is a bit blocky, too. RE: Super Star Ultra Project - Phase 2 - Zachattack888 - 01-28-2009 lol thanks agent ima go to bed now though... zzzzzzzzzzzzzzz |