Delicious Wonderbros - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Delicious Wonderbros (/thread-6644.html) |
RE: Delicious Wonderbros - tsr moderation staff - 09-20-2009 bab that was my least favourite sentence since "why is up jump?" RE: Delicious Wonderbros - SKELTON S. SKELETON - 09-20-2009 (09-20-2009, 09:35 PM)Zac Wrote:(09-19-2009, 10:22 PM)Badassbill Wrote: Pro Tip: practically everything by SNK would like a word with you RE: Delicious Wonderbros - JarJar - 09-20-2009 guys i think he meant people who work with animation. let's say i make a game that requires a shitload of animation i get lazy i quit game doesn't get done, who's fault is that? mine. because i couldn't animate everything cuz it was repetitive and boring. thats what bab means, hes not saying games with animation are shit, he said ANIMATING IN GENERAL can kill a game because it could lead the person not finishing due to how tedious it is. WHICH IT IS, ANIMATING IS NOT FUN.(unless you're not doing a lot.) RE: Delicious Wonderbros - Alpha Six - 09-20-2009 yeah he's pretty much right. i'm an animator but i don't do it much with personal sprites because omg.. RE: Delicious Wonderbros - SKELTON S. SKELETON - 09-20-2009 That's why I'm pretty sure big budget companies (ie not any of us) have teams for that kind of stuff. It's pretty unreasonable to think that one guy could take on a load like that all by himself. RE: Delicious Wonderbros - JarJar - 09-20-2009 what some people dont get is that theres a difference between hardwork and having fun, especially when you're trying to creating something. RE: Delicious Wonderbros - SKELTON S. SKELETON - 09-20-2009 hard work is necessary to create a good product! RE: Delicious Wonderbros - Ravecat - 09-21-2009 BAB isn't talking about large companies who have the man-power to do it, obviously... RE: Delicious Wonderbros - Alpha Six - 09-21-2009 (09-20-2009, 11:07 PM)Thermic Wrote: babNOTHING will beat "why is up jump" and "you have to hold back to block, fuckin retarded" RE: Delicious Wonderbros - Vipershark - 09-21-2009 (09-21-2009, 12:07 AM)Tyvon Wrote: "you have to hold back to block, fuckin retarded" even though you're making fun of it, I agree with it RE: Delicious Wonderbros - tsr moderation staff - 09-21-2009 seriously though, animating is my favourite part of spriting RE: Delicious Wonderbros - Alpha Six - 09-21-2009 Don't get me wrong, it's great to animate something and watch it come to life, but when you do it so many times with the same subject, it can be difficult to stay attentive. RE: Delicious Wonderbros - Shawn - 09-21-2009 (09-21-2009, 08:58 AM)Thermic Wrote: seriously though, animating is my favourite part of spriting This. It's most rewarding imo. Seeing sprites in action is so pretty! RE: Delicious Wonderbros - triptych - 09-21-2009 i have no willpower im back now (09-21-2009, 02:11 PM)Champion Shawn Wrote:quoting(09-21-2009, 08:58 AM)Thermic Wrote: seriously though, animating is my favourite part of spriting animating is fun and i really dont understand people who think otherwise |