Tom Guycott's Toybox - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Tom Guycott's Toybox (/thread-10401.html) Pages:
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RE: Tom Guycott's Toybox - TomGuycott - 01-19-2010 (01-19-2010, 12:49 AM)Paper Jam Boy Wrote: The only way I know howto code the changing parts ( in mmf Im guessing) is to make rooms with each possible combination. That said there would be an ass load of rooms Actually there's other ways I've thought up, I just don't know if they're gonna work yet. Mostly involving setting object parameters, among other things. |