![]() |
Bowser Ball - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Bowser Ball (/thread-10446.html) |
RE: Bowser Ball (WIP) - Gors - 12-21-2009 ...maybe jumpy wasn't the right word... I meant that those orange circles aren't moving right. ![]() I made a sketch of the ball: the left is correct and the right is wrong. The circles on the left ball move in a slight curve fashion. The right one, though, is irregular. Your animation, unfortunately, is like the second ball. I'm afraid it'll take a lot of work to fix it though... RE: Bowser Ball (WIP) - Neslug - 12-21-2009 If I change it they'll be aligned straight because it's a one pixel difference and near impossible to represent the first ball at such a small size. And no I'm not going to use subpixeling this time, would unnecessarily up the colour count. Now, don't take this the wrong way. I can see it too but I don't think it can be fixed. And if it can, I don't know the best possible way. RE: Bowser Ball (WIP) - Gors - 12-21-2009 Okay. Do it as you please. I don't think I'd fix it if I were you too, that's a complex animation :o RE: Bowser Ball (WIP) - Neslug - 12-21-2009 That's the easiest part. I'd totally do it if I knew a good way to make the movement smoother without subpixeling. RE: Bowser Ball (WIP) - Gors - 12-21-2009 hmm... I think that is possible. all you need is to fix those ![]() RE: Bowser Ball (WIP) - Neslug - 12-21-2009 Okay I'll try moving the spikes on the top part one pixel to the sides earlier in the animation so it doesn't look as...jumpy. RE: Bowser Ball (WIP) - Neslug - 12-22-2009 Sorry for the double post, but it's an update. And I think it looks less jumpy. OLD ![]() NEW ![]() RE: Bowser Ball (WIP) - Darking - 12-22-2009 Now is a lot better. RE: Bowser Ball (WIP) - Neslug - 12-23-2009 So anyone got any last-minute crits before I move on to fixing the shading and thus finishing the ball animation? RE: Bowser Ball (WIP) - Gors - 12-23-2009 -----V ![]() that spike is still jumpy. RE: Bowser Ball (WIP) - Baegal - 12-23-2009 are you gonna fix the shading on the spikes on the side? RE: Bowser Ball (WIP) - Neslug - 12-23-2009 @Gorsal: If we're being picky, but I'll admit the top spike could use a bit more work still. Want to actually finish this thing this year. @Charlie: Yeah, I won't overlook it. RE: Bowser Ball (WIP) - Jovian-12 - 12-23-2009 much better, methinks. I can't see any jerkiness anymore. RE: Bowser Ball (WIP) - CeeY - 12-23-2009 I'm not liking how the light source shifts up and down. Otherwise, the animation is beautiful. RE: Bowser Ball (WIP) - Davy Jones - 12-23-2009 The shadow is too abrupt, rest is beautiful. |