[GAME][IN DEVELOPMENT] - Fate's Mirror - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: [GAME][IN DEVELOPMENT] - Fate's Mirror (/thread-11192.html) |
RE: Fate's Mirror - PixelxCore's First Official Game - Alpha Six - 02-14-2010 Quote:Hey everyone.http://fmpc.pixelxcore.net/ RE: Fate's Mirror - PixelxCore's First Official Game - Shawn - 02-14-2010 backgrounds look great, especially the grass. layout of everything is pretty good too the character and hub are kinda mediocre. :V RE: Fate's Mirror - PixelxCore's First Official Game - Vipershark - 02-14-2010 the character portrait in the hud has too much of your "sketch-y tyvon" style. I don't know how to put it exactly, but it's all the black n the hair that throws it off. Though I'm assuming that was just for the mockup. RE: Fate's Mirror - PixelxCore's First Official Game - Adam - 02-14-2010 (note: I made the tiles ) Looks great! RE: Fate's Mirror - PixelxCore's First Official Game - Twistendo - 02-14-2010 i wouldn't be surprised if this game becomes outstandingly popular brilliant work RE: Fate's Mirror - PixelxCore's First Official Game - Alpha Six - 03-01-2010 'sup. Here's an update. Quote:Hello, everybody!http://fmpc.pixelxcore.net/ RE: Fate's Mirror - PixelxCore's First Official Game - Alpha Six - 03-01-2010 Oh and on another note, we decided to lower the base price for the PC and XBLA versions to $4.99, just like the iPhone version. The iPhone version may also get a small price cut as well. RE: Fate's Mirror - PixelxCore's First Official Game - Vipershark - 03-01-2010 Ah, so you did get that IM I sent. :p Can't wait for the beta. RE: Fate's Mirror - PixelxCore's First Official Game - Sengir - 03-02-2010 (03-01-2010, 03:12 PM)Alpha Six Wrote: Oh and on another note, we decided to lower the base price for the PC and XBLA versions to $4.99, just like the iPhone version. The iPhone version may also get a small price cut as well. I read an article that people rarely pay $5 for an iPhone game. Pricing it around $2.50 would probably be a better bet, though Stuart's actually sold iPhone games and he'll have some insider experience. RE: Fate's Mirror - PixelxCore's First Official Game - Chutzpar - 03-02-2010 I don't know why I haven't looked into this project before and I am thinking I am a dick for leaving it this late but I AM KIND OF EXCITED. Will buy the shit out of it when it's out, for sure. :> RE: Fate's Mirror - PixelxCore's First Official Game - Codestar - 03-02-2010 (03-02-2010, 01:34 PM)SengirDev Wrote:(03-01-2010, 03:12 PM)Alpha Six Wrote: Oh and on another note, we decided to lower the base price for the PC and XBLA versions to $4.99, just like the iPhone version. The iPhone version may also get a small price cut as well. Typically i think the trend is to make a good game that people like and sell it for cheap, then make a sequel and charge more as you'll aready have a large fan base to work off of. RE: Fate's Mirror - PixelxCore's First Official Game - Alpha Six - 03-02-2010 (03-02-2010, 01:34 PM)SengirDev Wrote:Yeah, I think I'll be consulting Stuart about it, maybe he can give us a good idea for the general range to charge.(03-01-2010, 03:12 PM)Alpha Six Wrote: Oh and on another note, we decided to lower the base price for the PC and XBLA versions to $4.99, just like the iPhone version. The iPhone version may also get a small price cut as well. RE: Fate's Mirror - PixelxCore's First Official Game - Rosencrantz - 03-02-2010 eeeeee it's great that you guys got so far into this project : D I'm totally buying this when it comes out to XBLA oh, and I'm curious: what're you planning with the HUD? It's not as good as it could be, but obviously it's still WIP. I personally would find it cool if you guys did a mirror-styled HUD (ie. the character portrait would be the character's reflection in a mirror; items are switched through a mirror flicker; etc.) or something creative like that :> RE: Fate's Mirror - PixelxCore's First Official Game - Alpha Six - 03-02-2010 The HUD will be updated soon, that's just a temp version. RE: Fate's Mirror - PixelxCore's First Official Game - TomGuycott - 03-02-2010 Your game BETTER have killer bosses. That's pretty much the only reason I buy a game, and if you let me down, I'll find you and give you a mohawk made of seagulls and gorilla glue. < The game does look awesome though, on a serious note. |