Since my old topic has been ignored quite hevily... - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Since my old topic has been ignored quite hevily... (/thread-11876.html) |
RE: Since my old topic has been ignored quite hevily... - Turbo Thunderbolt - 03-16-2010 Yes. That's why the boobs on some of these are like that. (excluding the giant boobs which have more than one frame made for animation.) Speaking of which Here's an update: http://www.majhost.com/gallery/TurboThunder/SA/spritebasemrk3l.png And here's what It looked like before the update http://www.majhost.com/gallery/TurboThunder/SA/spritebasemrk3l2.png (may need to refresh) RE: Since my old topic has been ignored quite hevily... - Dave - 03-16-2010 Well, some of the bases have no connection to the neck, Im not pointing out that its a bad thing, it just doens't look right. RE: Since my old topic has been ignored quite hevily... - Turbo Thunderbolt - 03-16-2010 Still trying to work that out. RE: Since my old topic has been ignored quite hevily... - Ran Master 27 - 03-18-2010 Got any animations put together yet? How well do they flow? RE: Since my old topic has been ignored quite hevily... - Turbo Thunderbolt - 03-18-2010 Haven't tested that out yet. but it's a good Idea since I'm going to be using these in a game type thing. (and not a hack either. don't know how I'd manage that.) Edit: They move quite smoothly. RE: Since my old topic has been ignored quite hevily... - Gors - 03-18-2010 there aren't moving on the y-axis make them bob up and down, it looks horribly robotic now. RE: Since my old topic has been ignored quite hevily... - Turbo Thunderbolt - 03-18-2010 Thank you. and Now that I know the key problem with it I can tweak it in Photoshop and see what I get as a result. RE: Since my old topic has been ignored quite hevily... - Turbo Thunderbolt - 03-20-2010 http://www.majhost.com/gallery/TurboThunder/SA/spritebasemrk3l.png Walking animations are fixed. ... Lied about using Photoshop to fix it though... I USE MS7PAINT EPICALLY! RE: Since my old topic has been ignored quite hevily... - triptych - 03-20-2010 paint sucks use graphicsgale RE: Since my old topic has been ignored quite hevily... - Turbo Thunderbolt - 03-20-2010 Tired that already. I'ma stick with Paint. RE: Since my old topic has been ignored quite hevily... - Turbo Thunderbolt - 03-21-2010 Old ones on the left New on the right. Animations need a bit of slowing down though... just a little bit though. RE: Since my old topic has been ignored quite hevily... - Darking - 03-22-2010 (03-20-2010, 03:54 PM)crotch buffet Wrote: paint sucks use graphicsgale Paint is the best program for sprites. These are really good, you need to make some clothes. RE: Since my old topic has been ignored quite hevily... - Dazz - 03-22-2010 (03-22-2010, 12:12 PM)Darking Wrote:(03-20-2010, 03:54 PM)crotch buffet Wrote: paint sucks use graphicsgale Perhaps some arms that animate first would be more important? RE: Since my old topic has been ignored quite hevily... - triptych - 03-22-2010 (03-22-2010, 12:12 PM)Darking Wrote: Paint is the best program for sprites.no paint is the best program for GETTING INTO making sprites but when you get right down to it, it's an extremely barebones program that's missing a lot of essential things you need for pixelling/spriting/whathaveyou that you can find in almost any other image editing program graphicsgale is literally the best program for sprites RE: Since my old topic has been ignored quite hevily... - Darking - 03-22-2010 (03-22-2010, 01:06 PM)Dazz Wrote:(03-22-2010, 12:12 PM)Darking Wrote:(03-20-2010, 03:54 PM)crotch buffet Wrote: paint sucks use graphicsgale Oops, I didn't see that! Good point. |