BEFORE CRISIS -Final Fantasy VII- - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Mobile Phone (https://www.vg-resource.com/forum-41.html) +------- Thread: BEFORE CRISIS -Final Fantasy VII- (/thread-12293.html) |
RE: BEFORE CRISIS -Final Fantasy VII- - Ultimecia - 04-09-2010 I have a PSP, the game UMD, a screenshot plugin and I'm not afraid of using them ;p If you need any more images, just tell me RE: BEFORE CRISIS -Final Fantasy VII- - TheSpriter - 04-09-2010 Thanks! If it would't be a bother.....I do...... RE: BEFORE CRISIS -Final Fantasy VII- - Ultimecia - 04-09-2010 So what do you need? I'm going to take another shot from the summons menu (featuring all of them) and what else? RE: BEFORE CRISIS -Final Fantasy VII- - GrooveMan.exe - 04-09-2010 Woah, hang on. This is a mobile phone game? Holy shit. RE: BEFORE CRISIS -Final Fantasy VII- - Ultimecia - 04-09-2010 Oh no no. Before Crisis is a mobile phone (it got graphics like some GBA games) and Crisis Core is a PSP game. Things got a little bit out of track here RE: BEFORE CRISIS -Final Fantasy VII- - TheSpriter - 04-09-2010 I was thinking along the lines of Materia Fusion, Equipment, Items, etc. RE: BEFORE CRISIS -Final Fantasy VII- - Ultimecia - 04-09-2010 Ok, took screenshots of everything, except for the "Very Hard" missions. All missions are more likely only "Hard" for me now. I'm not sure if I got the right here today so in last case I might upload them Sunday at night or Monday Nevermind, got it Screens (2.37MB) Now it's a bit easier to see how it's animated and full of glowing and sparkling particles RE: BEFORE CRISIS -Final Fantasy VII- - TheSpriter - 04-09-2010 Thanks! Got anything else lemme know! RE: BEFORE CRISIS -Final Fantasy VII- - Ultimecia - 04-09-2010 Likewise. I think I took screens of everything, unless you want to capture the fonts for example RE: BEFORE CRISIS -Final Fantasy VII- - TheSpriter - 04-09-2010 I was thinken' more along the lines of gameplay, but fonts would also be great! RE: BEFORE CRISIS -Final Fantasy VII- - Ultimecia - 04-09-2010 This isn't much HUD at the actual gameplay, really. Crisis Core plays exactly like Before Crisis (yeah, I had the chance to play it) First you equip everything on the main menu (Equipment), from accessories and Materia. The icons are exactly the same as you have seem in all the other screenshots The field got random battles, as usual. When you enter Battle Mode, there are some lettering like "Initiating Battle Mode" while a voice announces it. Every command materia you equipped is going to appear at the lower bottom of the screen, along with Attack and Item. You use the shoulder buttons to circle around then (L, R) and press X (or O at the Japanese one I believe, and "Enter" in Before Crisis) to do the action. The DMW is a slot machine type, and if you got the right numbers you can get battle bonus, like infinite MP, infinite HP and so on. If you got two same characters (ie: Tifa and Tifa) the screen changes And it continue spinning. You got the same character 3 times you got a limit break. The level of the limit is according to the numbers and you also get some healing for all (HP, MP, AP). If you got one odd character (example: 2 Genesis and one Aerith) then nothing will happen. The same bonuses you can get at the regular screen you can get here too. And if you get 7/7/7 and have enough experience you'll get a level up. Each character grants you one exclusive limit break. If you don't know the character yet (only his/her shadow will appear), you'll get a generic limit break. There's also 3 limit breaks modes: characters, summons and chocobo mode. The character one you'll see some old favorites limit breaks along with some small in-game animations telling a little bit of story, the summon you'll be granted with a CG (yup! CG during battle!) and chocobo mode you'll get a cute/funny animation. The only exception is for Genesis, it's like he "infects" the slots and changes one of the characters for his own, but otherwise it's like the regular ones (above: an example of animation before Cloud's limit break (Meteor Shot), Aerith's limit (Healing Wave, grants full-cure and temporary invulnerability) , Ifrit's limit (Hellfire), Cait Sith's limit (from Chocobo Mode) (Courage Boost) and Genesis' limit (Apocalypse)) I guess it's cover much of the general gameplay And sorry for the many images +_+ RE: BEFORE CRISIS -Final Fantasy VII- - TheSpriter - 04-09-2010 Thats OK! Thanks so much. Also, could you by any chance get the font? If you want to, that is. RE: BEFORE CRISIS -Final Fantasy VII- - Ultimecia - 04-09-2010 I'll have to do it manually, because there isn't a name entry screen or anything like that :/ But I can try, not sure if I'm going to get all the letters EDIT: Oh! Forgot to mention! Zack's portrait changes 3 or 4 times during the gameplay (before the scar, when he changes his haircut, after the scar) RE: BEFORE CRISIS -Final Fantasy VII- - TheSpriter - 04-09-2010 Of couse! Anything you want! RE: BEFORE CRISIS -Final Fantasy VII- - Ultimecia - 04-09-2010 For the portraits I'd have to beat the game and start a New Game +. The bad thing is I'm aiming for completing all the 300 extra missions to fight the ultimate optional boss (Minerva) and if I beat the game, the missions % is going to be reseted :/ ...Or I can just use the level up anyway, I still have to grind at least 7 or 8 levels to be able to do some of the missions and I'm right at the final boss. The bad thing about all the DMW's portraits is (again) the transparency. Never found a tool able to rip them, but I got the majority of the character textures ripped. |