NES Mario new palette + shaded - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: NES Mario new palette + shaded (/thread-12855.html) Pages:
1
2
|
RE: NES Mario new palette + shaded - nicktheslayer - 05-11-2010 Was that just adding the palette? Or did you change something else? RE: NES Mario new palette + shaded - Lexou Duck - 05-11-2010 Well, changed the palette and a few pixels. RE: NES Mario new palette + shaded - Blitz - 05-11-2010 (05-11-2010, 07:51 AM)nicktheslayer Wrote: Okay, how about this then? Better, just change the colors and your set RE: NES Mario new palette + shaded - Cobalt Blue - 05-11-2010 i can't really say you'd get any benefit from this either. RE: NES Mario new palette + shaded - Dave - 05-12-2010 S oyour just shading and recoloring? RE: NES Mario new palette + shaded - Cobalt Blue - 05-12-2010 its not even shading. you're just ading random amounts of color to some parts of it, but the whole nature of the sprite is to be absolutely flat. RE: NES Mario new palette + shaded - Dave - 05-13-2010 To me this is just pointless RE: NES Mario new palette + shaded - Lexou Duck - 05-14-2010 To us too, man. RE: NES Mario new palette + shaded - Dave - 05-14-2010 Yeah, i dont see a point in just recoloring this, to me this is just another excuse to be in the forum and "act" all great RE: NES Mario new palette + shaded - Cobalt Blue - 05-14-2010 (05-14-2010, 01:28 PM)Dave Wrote: Yeah, i dont see a point in just recoloring this, to me this is just another excuse to be in the forum and "act" all great you know, i feel like i could put you on "ignore" and it would be the same thing as if you never posted. extremely redundant is the best way i could describe what you are doing right now. you are the one repeating whatever has been said already, agreeing/rejecting with whatever for the sake of just agreeing/rejecting something, really, if you don't have anything really relevant to say, or thats not evident or redundant, but still want to say something, at least say something interesting, or whatever else comes to your mind. or just quote/copy paste the previous comment because you're not even close to be a joke. RE: NES Mario new palette + shaded - nicktheslayer - 05-15-2010 Well, i know its supposed to look flat, but i was trying to make it NOT look flat, with the shading. Anyways, anyone know of an anatomy tutorial that applies more to spriting, not drawing? RE: NES Mario new palette + shaded - triptych - 05-15-2010 (05-15-2010, 07:55 PM)nicktheslayer Wrote: Anyways, anyone know of an anatomy tutorial that applies more to spriting, not drawing?this makes no sense at all every rule of drawing applies to spriting spriting is drawing at a smaller scale |