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Terranigma - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Terranigma (/thread-12981.html) Pages:
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RE: Terranigma - Davy Jones - 05-22-2010 Guess what, that's only the half. Mosque, Neotokio, Suncoast, Yunkou, the expansions of the other cities... that's really a bunch. By the way, I've deleted "Loire Interior (1st expansion)" from my post above, the transparency colour killed the shape of a few objects. I will re-rip that stuff und submit the new version together with Penginea and Yunkou. RE: Terranigma - Davy Jones - 05-23-2010 The new sheets: ![]() http://img594.imageshack.us/img594/9365/sexterior.png ![]() http://img179.imageshack.us/img179/9134/pengineainterior.png ![]() http://img84.imageshack.us/img84/5035/suncoastinterior.png ![]() http://img256.imageshack.us/img256/1655/pengineaexterior.png The updates: ![]() http://img28.imageshack.us/img28/9930/loireinterior.png ![]() http://img413.imageshack.us/img413/6827/tollgate.png As said, Loire was screwed up by the transparency colour. And the "Tollhouse" is actually the "Tollgate". I've also deleted this sheet + icon in my post above. Btw, Yunkou will take a little bit longer, I have to rip the walls of the buildings because they're covered by some pipes. RE: Terranigma - Davy Jones - 05-23-2010 Good news, I asked a ripper named Amir Azadur for a walk through walls-code. He ripped some maps for vgmaps and had no problems with unreachable places. At the moment only one map is affected (Loire Exterior) and I will not upload any other maps with missing pieces until he responds. Therefore I will stop ripping Yunkou and instead doing the rest of Suncoast & Lhasa. By the way, Suncoast Interior leads to Quatro's Interior: http://www.spriters-resource.com/snes/terranigma/sheet/31289 RE: Terranigma - Davy Jones - 05-24-2010 New sheets: ![]() http://img526.imageshack.us/img526/257/30175516.png ![]() http://img684.imageshack.us/img684/6471/polynese.png Updates: ![]() http://img84.imageshack.us/img84/651/freedomexterior.png ![]() http://img684.imageshack.us/img684/5545/freedominterior.png Suncoast Interior: http://img84.imageshack.us/img84/5035/suncoastinterior.png The normal version of Freedom looks too similar, but it is actually the 1st expansion. And Suncoast Interior has a few special objects if you dine at the Seahouse. RE: Terranigma - Ton - 05-24-2010 I don't see a difference in the no expansion/first expansion etc. sheets. Can you explain? RE: Terranigma - Davy Jones - 05-24-2010 The sheet is the same, it's just a mix-up with the names. You can replace the old sheets with these ones. If you want to see why I thought they were the same: http://www.vgmaps.com/Atlas/SuperNES/Terranigma-Freedom.png (no expansion) http://www.vgmaps.com/Atlas/SuperNES/Terranigma-Freedom(1stExpansion).png (1st expansion) Other cities and their expansions are way more different than these two. New sheet: ![]() http://img243.imageshack.us/img243/1825/yunkouinterior.png Already ripped: Yunkou & Suncoast Exterior, but as said I will wait for the response from one of the rippers (I wrote also an email to the second ripper xyzbilliu). Lhasa Interior will take a little bit longer because there are more animations than I expected. Updates: Liotto Exterior: http://img690.imageshack.us/img690/7719/liottoexterior.png Freedom Exterior: http://img84.imageshack.us/img84/651/freedomexterior.png Loire Exterior: http://img691.imageshack.us/img691/746/loireexterior.png Transparency colour killed the flowers, they're using the same colours like the grass. Btw, all links are edited. RE: Terranigma - Davy Jones - 05-24-2010 Progress on Ark's sheet: http://img23.imageshack.us/img23/2499/arkf.png Progress on the remaining maps (Yunkou, Suncoast, Lhasa): http://img214.imageshack.us/img214/6312/yunkouexterior.png http://img248.imageshack.us/img248/5308/suncoastexterior.png http://img687.imageshack.us/img687/9628/lhasainterior.png RE: Terranigma - Ton - 05-25-2010 Looking awesome. RE: Terranigma - Davy Jones - 05-26-2010 My hardest Terranigma-sheet so far: ![]() http://img245.imageshack.us/img245/9628/lhasainterior.png Not difficult, but exhausting :< Ah, and none of the rippers has sent me an email, I think I will edit the sheets (with the stuff from vgmaps.com as templates) and submit them. RE: Terranigma - Davy Jones - 05-26-2010 This project is a little bit too big for getting everything in one step. I will take a rest, but I will not quit this ![]() Here is an overview for you, packed in one single post: - That's it, see ya~ EDIT: A few things are now on TSR, but not all. Therefore I've updated this post. EDIT2: More things are now on the site, new update on this post. EDIT3: Only two things left ![]() EDIT4: Everything is done, thank you Ultimecia =) RE: Terranigma - Davy Jones - 06-15-2010 Progress on Ark's sheet: http://img529.imageshack.us/img529/983/arkneu.png 3 of 5 attacks. List: - climbing - climbing 2 (with these blue claws) - jumping into the water - swimming - diving - using magic - lifting objects + throwing them (I think I need a tool for this) - opening the door - burned (sometimes after eating or drinking, not the single frame from Polynese) - level up - thumbs up (sometimes after eating or drinking) - wiping the mouth with a tissue (sometimes after eating or drinking) - *dead |