SonicRush Objects & SFX - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: SonicRush Objects & SFX (/thread-13186.html) |
RE: SonicRush Objects & SFX - Ultimecia - 06-12-2010 It was me alright XP I thought "Well, he didn't say "no" so I guess he's saying "yeah"" If you got anything else but you don't have the icons or something, don't worry and just leave it to me :p RE: SonicRush Objects & SFX - Blazefirelp - 06-13-2010 (06-12-2010, 02:59 PM)Ultimecia Wrote: It was me alright XP Thanks alot dude! I really appriciate your effort X3. RE: SonicRush Objects & SFX - Tea - 06-13-2010 (06-13-2010, 06:23 AM)Blazefirelp Wrote:(06-12-2010, 02:59 PM)Ultimecia Wrote: It was me alright XP Lol dude@ultimecia RE: SonicRush Objects & SFX - Blazefirelp - 06-13-2010 I all everyone dude, Oups XD RE: SonicRush Objects & SFX - Mario11 - 06-13-2010 They're really cool! Keep up the good work! RE: SonicRush Objects & SFX - Blazefirelp - 06-13-2010 (06-13-2010, 08:50 AM)Mario11 Wrote: They're really cool! Keep up the good work!Thankyou mario, Appriciate it! RE: SonicRush Objects & SFX - Blazefirelp - 06-13-2010 BUMP, New rip. RE: SonicRush Objects & SFX - 2+D - 06-14-2010 Everything seems very nicely done. But I must agree with the others, why not just put everything in one entire sheet? It will be easier. RE: SonicRush Objects & SFX - Ultimecia - 06-14-2010 DUDE!!!! BRO!!! SHIT MAN, THAT'S COOL :p Heheh, don't worry it's not uncommon people think I'm a he :o And I'm not much into girl power, pink, flowers and stuff so... I'm going to take a while to update the front page, but I got it It's up now, just not going to appear at Tonberry's updates RE: SonicRush Objects & SFX - Blazefirelp - 06-15-2010 Thanks alot Ultimecia X3. By the way, I started work on SonicColours: If you want thease to be submitted to TSR by all means do it. I've finished ripping it because thats all I can manage to rip from Jpeg screenshots =P. Anyways, what do you guys think? RE: SonicRush Objects & SFX - Ultimecia - 06-15-2010 The game wasn't released yet, right? Sorry, we can't accept (yet) :/ RE: SonicRush Objects & SFX - Blazefirelp - 06-15-2010 well that's weird. Whys that? Edit: then why does sonic 4 have a section? RE: SonicRush Objects & SFX - Ultimecia - 06-15-2010 In your case you're using screenshots that might have their quality reduced for easier distribution. This might compromise the sprites Sonic 4? Because it leaked. And it's a 3D, you can't just use a screenshot to deduce the entire texture. RE: SonicRush Objects & SFX - Blazefirelp - 06-15-2010 Maybe you could put thease in a beta section " when released" because my guess is thease sprites will be subject to change but you can bet your life on the fact I'll be the first to rip the clear DS ones XD. I did this mostly for fun as in I get great pleasure in being the first to rip something. I ripped everything I could possible rip that resembled a sprite from the screenshots so yeah. Official Ones to come after this. Is their any more Sonic Sprites that need ripping that you would want me to rip untill then? RE: SonicRush Objects & SFX - Ultimecia - 06-15-2010 I'm sorry but we had reject many sheets like yours in the past and stuff. When you save the image in JPG, no matter how low the compression value, there IS a quality loss. It's because the format itself picks one pixel and turns all similar pixels into the same value, creating the compression. When the file is a PNG, for example, there is a similar compression but somehow they manage to save the file as it is. I don't know, maybe Sonic Rush Adventure HUD? Maps and stage intros from both DS games? *trying to think* |