spriting is hard (custom stuff) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: spriting is hard (custom stuff) (/thread-13548.html) |
RE: spriting is hard (custom stuff) - Hoeloe - 06-16-2010 Personally, I think all of them look reasonable. Cirno's lines are a little weird though, her hair looks a bit sharp and angular, and her crystals probably need redoing. RE: spriting is hard (custom stuff) - Ashura - 06-16-2010 (06-16-2010, 01:27 AM)Hoeloe Wrote: Personally, I think all of them look reasonable. Cirno's lines are a little weird though, her hair looks a bit sharp and angular, and her crystals probably need redoing. cheers They're WIPs, the lines haven't been smoothened out yet. I'll redo the crystals, though. I'm not very satisfied with them, either. Fixed the hair and the jaggy lines on Cirno. Temporarily took out the crystals to re-work on them. RE: spriting is hard (custom stuff) - Baegal - 06-16-2010 why do you keep saying cheers? :/ RE: spriting is hard (custom stuff) - DioShiba - 06-16-2010 (06-16-2010, 10:19 AM)Baegal Wrote: why do you keep saying cheers? :/ Would it make any sense if I said it was his catchphrase? RE: spriting is hard (custom stuff) - Ashura - 06-16-2010 (06-16-2010, 10:19 AM)Baegal Wrote: why do you keep saying cheers? :/ cheers because I like saying cheers cheers RE: spriting is hard (custom stuff) - DioShiba - 06-16-2010 (06-16-2010, 01:08 PM)Innocence Wrote:(06-16-2010, 10:19 AM)Baegal Wrote: why do you keep saying cheers? :/ it's gonna get annoying eventually though just want to point that out. might want to lower on that habit. RE: spriting is hard (custom stuff) - Ashura - 06-16-2010 It's not like it's going to kill you, though. But whatever. Update. Trying to figure out a better way to anti-alias this thing. RE: spriting is hard (custom stuff) - Gors - 06-16-2010 yes, it doesn't kill you, dude. but dude, it's kinda annoying to see the same word again and again, dude. yeah dude that firefly looks really good. Still, his wings/horns/claws are kinda angular. You're using too many regular lines (lines formed with small lines with equal number of pixels each). Try breaking that, smoothen it with antialias/a little bit of selout. dude. RE: spriting is hard (custom stuff) - Cobalt Blue - 06-16-2010 you might like to study this and get some ideas on antialiasing. RE: spriting is hard (custom stuff) - Baegal - 06-16-2010 that's beautiful Metaru, where's it from? RE: spriting is hard (custom stuff) - superfly johnson - 06-17-2010 (06-16-2010, 10:04 PM)Baegal Wrote: that's beautiful Metaru, where's it from? Syosa (at least thats what i know him as, you all might know him from some other nicknames you tend to have) http://www.pixeljoint.com/pixelart/46833.htm back on topic quite frankly, those look really good for a first too good :/ RE: spriting is hard (custom stuff) - Ashura - 06-17-2010 Added more anti-alias, and softened the "pointy areas" that I saw. I'll do the same with Cirno once I'm done with my newest sprite (sonic). lionel richie: I know how to draw and color, so I have a bigger head-start than spriters who don't. RE: spriting is hard (custom stuff) - Iceman404 - 06-17-2010 Added some AA for you on places that needed it, and fixed up somethings. Dunno about the crystals on her back though. RE: spriting is hard (custom stuff) - Gors - 06-17-2010 do you know this is the thing that bugs me the most your outline is made up of regular lines, and places that are meant to be smooth... well, aren't. here's a visual aid to help you out I copied the outlines from two places that stands out the most: Cirno's head and her bow (1). Notice that the curve (2a) isn't smooth enough: it's easy to know where it bends (2b). This gives the sprite a rather blocky feeling (3). To counter-attack this problem, you'll need to use antialiasing in the broken spots (4). RE: spriting is hard (custom stuff) - Cobalt Blue - 06-17-2010 everything except the head is terrible. |