Displaying sprites - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Displaying sprites (/thread-1444.html) Pages:
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RE: Displaying sprites - Goemar - 07-18-2008 Thanks man but it's quite easy, didn't take too long either - about 2 hours or so. Ripping isn't the problem it's displaying the damn things. RE: Displaying sprites - Ragnarök - 07-18-2008 Never played MS3, but is there a world map that can be clicked to show the scene? Then you can click the enemy on the scene. RE: Displaying sprites - ~BRICKLIN~ - 07-19-2008 That's to odd. Just do separate sheets for each enemy. Otherwise it'll be to different from the rest of the site. RE: Displaying sprites - Goemar - 07-19-2008 Yeah I was playing around with it and it just didn't work. Specially how each level has split paths. Ah well, always good to kill time. RE: Displaying sprites - Goemar - 07-20-2008 Right, anther question, would a shared Metal Slug sprite section work? I see there is one on TSR so it looks like a fairly good idea. Specially how the games share so many sprites. Any problems with this? |