New Pokémon Platform Project [Check Page 4] - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: New Pokémon Platform Project [Check Page 4] (/thread-15034.html) |
RE: Ash Ketchum Sprite - isael-21 - 09-07-2010 Ash is really rare, just look at this picture where he has legs: The Lower Legs are shorter than the upper legs, that's why I did Ash Sprite that way, that is the most similar I could do it, so you tell me. RE: Ash Ketchum Sprite - Gors - 09-07-2010 well, fix him then. The original art is looking awkward. RE: Ash Ketchum Sprite - Ton - 09-07-2010 It might also be the angle he's being shown from. RE: Ash Ketchum Sprite - isael-21 - 09-07-2010 I fixed it: Moved the knee's shadows up and now it seems equal. Just that. if I fixed the problem, I'll try to delete those black outlines and make a change (like I said, if the problem is gone) Peace* RE: Ash Ketchum Sprite - Ton - 09-07-2010 The arms are still too short though. Stand up and see how long your arms are. RE: Ash Ketchum Sprite - Vipershark - 09-07-2010 the arms need to be around 50 to 75 percent longer RE: Ash Ketchum Sprite - isael-21 - 09-07-2010 Arms outstretched: Better if they were closer to the hip, but don't know if it's better. Peace again* RE: Ash Ketchum Sprite - Vipershark - 09-07-2010 a little bit longer. edit- his hands should be roughly halfway between his waist and his knees RE: Ash Ketchum Sprite - isael-21 - 09-07-2010 Done. I edited his arms and drew his hands closer to hips: But didn't convince myself, I know something's wrong in the arms form. Peace again again RE: Ash Ketchum Sprite - StarSock64 - 09-07-2010 They're kinda like wiggly noodles, they need joints. Also, the legs still need to be longer. I do like this member's effort and actual interest so far, though RE: Ash Ketchum Sprite - Cobalt Blue - 09-07-2010 protip: try to make that exact same pose and see if it feels natural or not. use a mirror for better results. if not, try to make a pose that actually feels natural and translate it into your sprite(or a new sprite, for the sake of using the knowledge on something new instead) RE: Ash Ketchum Sprite - Gors - 09-08-2010 protip 2: you don't need to write 'peace' in every post you do, this isn't a letter that is going to be replied 7 days after you posted it. If you continue 'peace'-ing your posts, it'll get boring quickly and only annoy the people reading them. RE: Ash Ketchum Sprite - Maneko - 09-08-2010 The feet doesn't seem to be supporting his weight at all. More than standing, he looks as if he were floating instead. RE: Ash Ketchum Sprite - isael-21 - 09-08-2010 Fixed or not, you tell: Arms fixed, I think. Legs outstreched. Hope it's better now Bye (and sorry if that "peace" bothered you =() RE: Ash Ketchum Sprite - Sengir - 09-08-2010 There's too many black in-lines and the shading looks flat. Here, look at this: |