Cobalt - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Gaming Discussion (https://www.vg-resource.com/forum-18.html) +----- Thread: Cobalt (/thread-15531.html) Pages:
1
2
|
RE: Cobalt - Vipershark - 10-12-2010 (10-11-2010, 09:12 PM)icarly_viewer Wrote: no im just saying, you get a joy stick shaped boner whenever ANY indie dev makes a platformer confirmed buyer for when pxc games come out oh wait they aren't RE: Cobalt - Maxpphire - 10-12-2010 (10-12-2010, 09:27 PM)Vipershark Wrote:(10-11-2010, 09:12 PM)icarly_viewer Wrote: no im just saying, you get a joy stick shaped boner whenever ANY indie dev makes a platformer Thats harsh, not gonna lie RE: Cobalt - Vipershark - 10-13-2010 dex made that exact joke (reworded) the other day edit- actually, I did too and you thanked both posts RE: Cobalt - triptych - 10-13-2010 yeah kat you have a noticeable grudge against vipershark and it's really f annoying i mean if you were *only* mean to him every time he acted creepy it'd be fine, but you're just picking the most fuckrandom posts to shit on him RE: Cobalt - Alpha Six - 10-13-2010 I'm gonna be completely honest when I say those kinds of posts are getting old, anyway. Beating the dead horse, etc. But whatever, that's not what this topic is about, so get back on topic everybody. RE: Cobalt - Vipershark - 10-13-2010 might as well put it out there just to cover my own ass I have nothing but respect for tyvon and I think pxc is a great idea and I hope it works out. It should be pretty obvious that I'm joking when I talk about stuff like that. RE: Cobalt - Rosencrantz - 10-14-2010 we're all pretty much joking when it comes to comments about Pixelcore like that, heh anyhoo, while I can understand that this game is just another generic platformer, I need to ask: what platformers /are/ beyond the norm and are mindblowing? I mean, this game is cool with the flips and stuff (and being able to shoot in every direction because of the flipping), but what would this game need to become mindblowing? RE: Cobalt - ThePortalGuru - 10-14-2010 Edited the first post, because "mindblowing" was probably exaggerating a tad.A lot |