8-bit Marx - Updated - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: 8-bit Marx - Updated (/thread-1557.html) Pages:
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RE: 8-bit Marx - Gors - 07-29-2008 for some reason, I don't like that bramble thing. Aside from that, everything is awesome RE: 8-bit Marx - Gooniez - 07-29-2008 Devicho Wrote:Sorry about the double post, but I've got a bit of an update. The objects look a bit... not in style. RE: 8-bit Marx - RGamesINC - 07-29-2008 These are great, I can't wait for the finished product. RE: 8-bit Marx - Kitsu - 07-30-2008 Lookin' good so far, though how are going to do the wings? RE: 8-bit Marx - Devicho - 07-31-2008 Update RE: 8-bit Marx - CeeY - 07-31-2008 Looks great, animation is perfect! Nice job! RE: 8-bit Marx - Gooniez - 07-31-2008 Devicho Wrote:Update Everything looks good, except everything that's not Marx, which don't look very 8-bit. RE: 8-bit Marx - A.J. Nitro - 07-31-2008 They are in style. 3 colors. It works out. RE: 8-bit Marx - Devicho - 08-04-2008 Another small update. I'm thinking a palette change for when Marx has that static stuff around him since it would be hard to make with the colors I have and the three color limit. RE: 8-bit Marx - Updated - Cshad - 08-04-2008 Wouldnt the static (if done) be done by special effects if put in a game anyways? It looks good, keep going. RE: 8-bit Marx - Updated - Devicho - 08-09-2008 Some more stuff. RE: 8-bit Marx - Updated - Vaati - 09-18-2009 These are Awsome Great Job Devicho RE: 8-bit Marx - Updated - Maxpphire - 09-18-2009 These here posted over a month ago. Look at postdates next time. |