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Trying a style that is not overused - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Trying a style that is not overused (/thread-15592.html) Pages:
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RE: Trying a style that is not overused - Neslug - 10-19-2010 Just noticed, thanks guys. RE: Trying a style that is not overused - Elk - 10-19-2010 Looks pretty good ![]() RE: Trying a style that is not overused - Gors - 10-19-2010 the eye animation is a little jumpy, but that's nitpicking RE: Trying a style that is not overused - Koopaul - 10-20-2010 God these are too good. Make more poses, make it into a sheet and submit it! RE: Trying a style that is not overused - Neslug - 10-20-2010 @ Gors: The style doesn't use subpixeling so I can't resort to that this time. @ Koopaul: I made an experimental hurt pose last night. Still needs an attack or two at least. ![]() It's not the complete animation and lacks the eyes closed frames also used in the idle. It might be a little over the top as well, but like I said I'm not done with it yet. RE: Trying a style that is not overused - Cobalt Blue - 10-21-2010 wouldn't it spawn some spikes out of his body as a gesture of being hurt? RE: Trying a style that is not overused - BynineB - 10-25-2010 I'd guess if it were hit it would be thrown back a bit. It looks quite nice though. |