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Tales of Destiny (PS2) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Tales of Destiny (PS2) (/thread-1635.html) |
RE: Tales of Destiny (PS2) - Duke-Magnus - 08-02-2008 not for nothing but... you can just go to the bottom of the folder and the last image has the last number so knowing hom much they have isn't as painfull as they think RE: Tales of Destiny (PS2) - Azu - 08-03-2008 Actually, I think we should do the monsters first. Work our way up. I have another idea. If anyone has Tales of Destiny (PS2), they can run it on a PS2 emulator and take Hi-Res screenshots in battle. I'd do it, but I get like 10-15 FPS. RE: Tales of Destiny (PS2) - Shinkatsu - 08-05-2008 I did Chelsea's idle: ![]() Animated: ![]() RE: Tales of Destiny (PS2) - Duke-Magnus - 08-05-2008 Great! RE: Tales of Destiny (PS2) - Azu - 08-06-2008 (08-05-2008, 05:35 PM)Shinkatsu Wrote: I did Chelsea's idle: Great job! So, you plan on working on Chelesea? RE: Tales of Destiny (PS2) - Shinkatsu - 08-06-2008 Yep, I do. But it might take a while for each frame, due to me trying to get it to look exactly like in the game. RE: Tales of Destiny (PS2) - Dazz - 08-06-2008 I wish you all best of luck on this project - It very much interests me. The complete sheets will make an amazing addition to tSR! RE: Tales of Destiny (PS2) - Azu - 08-06-2008 You're welcome. RE: Tales of Destiny (PS2) - Shinkatsu - 08-07-2008 I did Chelsea's running. http://i532.photobucket.com/albums/ee324/shinkatsu/ChelseaUpdate1.png And of course, Animated: ![]() RE: Tales of Destiny (PS2) - Azu - 08-07-2008 Pretty cool! By the way, you need to reduce their weapons by at least 1/2. RE: Tales of Destiny (PS2) - Shinkatsu - 08-07-2008 Yeah, I was going to put the weapons on after I made all the movements. RE: Tales of Destiny (PS2) - Azu - 08-07-2008 AH. I see. Anyways, I'll start progress on Lilith when I get home from school. RE: Tales of Destiny (PS2) - Dazz - 08-07-2008 I'd suggest putting the weapon seperated from the sprites, as that way there's more use. RE: Tales of Destiny (PS2) - Shinkatsu - 08-07-2008 Put together her Victory 2(?): ![]() http://i532.photobucket.com/albums/ee324/shinkatsu/ChelseaUpdate1.png Victory 1(?) done: http://i532.photobucket.com/albums/ee324/shinkatsu/ChelseaVictory1.gif Ah man, I just noticed something wrong about that third frame. Oh well, I'm too lazy to fix it. RE: Tales of Destiny (PS2) - Azu - 08-08-2008 Har Har. I'll post a enemy I'm working on. |