NES duel - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: NES duel (/thread-16854.html) |
RE: NES duel - Cobalt Blue - 03-20-2011 you shoudl work more on the texture of those legs RE: NES duel - Helmo - 03-20-2011 what game is that goat from? RE: NES duel - megaMasquerain - 03-20-2011 Metaru - I really had no idea where to go with the legs. If I figure out what to do with them (I was looking at Kaiseto's work on PJ, no luck. he tends to cover up the legs of his anthro characters with pants) I will edit the sprite. Uncle Sam - Megami Tensei 2. http://www.spriters-resource.com/nes/digitaldevilstorymt2/index.html RE: NES duel - Cobalt Blue - 03-20-2011 (03-20-2011, 12:37 PM)masquerain Wrote: Metaru - I really had no idea where to go with the legs. If I figure out what to do with them (I was looking at Kaiseto's work on PJ, no luck. he tends to cover up the legs of his anthro characters with pants) I will edit the sprite. you'll probably have more luck by checking abysswolf's works. he does quite a deep study on how fur can be rendered in pixel art. RE: NES duel - Gors - 03-20-2011 first is without the blue corners, second is with, third is original 4x, fourth is original RE: NES duel - Helmo - 03-20-2011 the orginal looks like his nips are showing RE: NES duel - Ninspriterx - 03-20-2011 heh, I think I know how to draw Mario. I can't do those fancy textures like you guys. I have like two colors left to make too. RE: NES duel - X Gamer 66 - 03-20-2011 (03-20-2011, 03:35 PM)Gors Wrote:i love you for doing this Looks sweet. (03-20-2011, 08:56 PM)Ninspriterx Wrote:Looking good so far Nin. RE: NES duel - Vipershark - 03-21-2011 (03-20-2011, 08:56 PM)Ninspriterx Wrote: if i may make a suggestion, use your white to add the eyes around the pupils, then A) a dark red/brown for the hair and shading on the red areas or B) use your last two colors as shades of blue for the overalls but that's just what i'd do with it if it was mine *shrug* RE: NES duel - Ever - 03-21-2011 Half way only notice balck is a colour... so only got 1 colour to work with. And its anatomy are pure fiction.. RE: NES duel - Ninspriterx - 03-21-2011 (03-21-2011, 12:14 AM)Vipershark Wrote: A) a dark red/brown for the hair and shading on the red areas Thanks. What I'm going to do would be a mix of this. Since I have two left, I guess the smartest thing to do is make one blue for the overalls and then a dark purple I can use for both the blue and red, as well as for other things. RE: NES duel - tsr moderation staff - 03-21-2011 done RE: NES duel - Ninspriterx - 03-21-2011 I guess I'm pretty much done with mine. But Nin, you have an extra color you didn't use! I don't care! Adding blue throws it off so much. More red? Too much AA. I hope you guys like it. RE: NES duel - Cobalt Blue - 03-21-2011 you could throw an extra subtle purple to buff the shadows. RE: NES duel - Ninspriterx - 03-21-2011 Like a cool-beans reflective light thing? I'll have to retry it then. |