Bomberman max gameboy sprites - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Game Boy (https://www.vg-resource.com/forum-38.html) +------- Thread: Bomberman max gameboy sprites (/thread-16911.html) Pages:
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RE: Bomberman max gameboy sprites - Garamonde - 05-27-2011 That's alright. At least the text isn't running into the sprites. RE: Bomberman max gameboy sprites - verifiaman - 06-14-2011 Here are the sprites for bomberman. RE: Bomberman max gameboy sprites - Davy Jones - 06-14-2011 I would put animations of one direction always in the same row. I'm also sure that you miss one sprite from the side, because one frame is a duplicate. RE: Bomberman max gameboy sprites - verifiaman - 06-14-2011 like this? And yes there are only two frames of that animation Also: Here's max RE: Bomberman max gameboy sprites - Davy Jones - 06-14-2011 More like this: This is the correct order for his movement. I've also fixed some cut off pixels and erased a white leftover from his front pose. You should also check this one: There are many leftovers which you forgot. RE: Bomberman max gameboy sprites - verifiaman - 06-14-2011 How'd you get that font? It's cleaned up. RE: Bomberman max gameboy sprites - Garamonde - 06-14-2011 I believe he just used Arial (it takes up less room too). I'm pretty sure you can change the font style in MS Paint. RE: Bomberman max gameboy sprites - Davy Jones - 06-14-2011 I used Verdana 7, it's the same font you use for the icons. RE: Bomberman max gameboy sprites - verifiaman - 06-16-2011 Map of the first level RE: Bomberman max gameboy sprites - Dazz - 06-21-2011 There's lots of animated bits, and also sprites on top... It's not really the kind of rip we take. RE: Bomberman max gameboy sprites - verifiaman - 06-21-2011 If you're talking about the map, that extra bit on the right, there's nothing else beyond that. Also the soft blocks are randomly generated. RE: Bomberman max gameboy sprites - verifiaman - 09-11-2011 Here is a new map World 2 level 10: RE: Bomberman max gameboy sprites - Goemar - 09-11-2011 You need to separate the objects from the background... RE: Bomberman max gameboy sprites - verifiaman - 09-11-2011 Third try: |