Pokemon Agate and Opal versions [IDEA] - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: Pokemon Agate and Opal versions [IDEA] (/thread-17305.html) |
RE: Pokemon Agate and Opal versions [IDEA] - Cobalt Blue - 05-08-2011 by the way, isnt this for games ALREADY in development, as in, having at least an .exe somewhere rather than a name and a bunch of silly ideas because that for planning you might as well use skype and such. RE: Pokemon Agate and Opal versions [IDEA] - GrooveMan.exe - 05-08-2011 (05-08-2011, 04:15 AM)Paleoking Wrote: Anyway lets just focus on getting the game planned first then we can sort out the problems when we come to it You don't really know how game design works, do you? RE: Pokemon Agate and Opal versions [IDEA] - Garamonde - 05-08-2011 (05-08-2011, 07:57 AM)Fuchikoma Wrote: by the way, isnt this for games ALREADY in development, as in, having at least an .exe somewhere rather than a name and a bunch of silly ideas Well he was hoping to get ideas from other members like about the story, characters, etc., and we don't use Skype. We've been PMing eachother about ideas for a while but he wanted to go ahead and make a thread now, even though we said it seemed a bit early. He's really excited for it. RE: Pokemon Agate and Opal versions [IDEA] - LeleleleMAXIMUM - 05-08-2011 methinks he's really 12 years old buuuuut uh in all seriousness, this just sounds like a couple of guys sitting around eating pizza going "hey you know we should make a game" "yeah" "for sure" paleoguy is the one going "that's a nice idea HEH ok give me more ideas" RE: Pokemon Agate and Opal versions [IDEA] - Teabagger9777 - 05-08-2011 We have planned it but we need ideas that why in the the name it says idea. I know what I am doin mu friend has a R4 and I know wat roms are. My friend is helping me out with the technical part of it. Not to be rude but if you have criticisms then you must know some solutions. RE: Pokemon Agate and Opal versions [IDEA] - Raz - 05-08-2011 (05-08-2011, 02:23 PM)Paleoking Wrote: We have planned it but we need ideas that why in the the name it says idea. Hey. It sounds like you guys are really passionate about this project, which is good. It always helps. I think you should listen to what everyone else is saying though. It'll actually be far easier to create a game from scratch than it will be to go and try hack a ROM. Especially a NDS ROM. What I suggest you do is have a look at XNA if you're really serious about doing this. XNA is an addon for Visual Studio which lets you create games for Windows, Xbox360 and Windows phones. There's a lot of good resources out there to help you learn to get to grips with C# (The programming language XNA uses.) For example there's a book I bought called "XNA 4.0" which give you a lot of in depth information, there's also a website called 3DBuzz which has game design tutorials in loads of languages, and has an awesome 101 class for XNA. That being said, the reason you're not getting much positive response from the community is because you don't really have anything to show them. I suggest you put something together. A working example, something to get people excited. If you get that you'll get people excited and the response will be a lot more positive. I really hope you manage to create your game. Good luck. RE: Pokemon Agate and Opal versions [IDEA] - tgb621 - 05-08-2011 And if you 'plan on hacking a rom' are you doing 3rd, 4th, or 5th gen? because if you're planning on 5th (or even 4th) there aren't very many simple tools. However if you planned on making it, say, fifth gen style and making it from scratch, you would not only be able to have more freedom and control, but to face the facts it would be easier. You could even make it using something like blender's game engine for example. Just throwing that out there. RE: Pokemon Agate and Opal versions [IDEA] - Teabagger9777 - 05-09-2011 Thank you for the information it ios very useful. If anybody has any ideas just post them on the thread or pm me. RE: Pokemon Agate and Opal versions [IDEA] - Koka_Kola - 05-09-2011 (05-08-2011, 02:36 PM)Raz Wrote:(05-08-2011, 02:23 PM)Paleoking Wrote: We have planned it but we need ideas that why in the the name it says idea. Oh cool, I recommended RPG maker but this is decent too. RE: Pokemon Agate and Opal versions [IDEA] - [robo9] - 05-09-2011 If youre going to ROM hack, Id strongly advise you to use a Gen 3 rom, seeing as it has many, many tools that make it pretty easy. RE: Pokemon Agate and Opal versions [IDEA] - Sengir - 05-09-2011 Actually I find it pretty funny that the hacking community is that far behind RE: Pokemon Agate and Opal versions [IDEA] - Teabagger9777 - 05-12-2011 I have an idea to put a nuclear powe palnt in the game and the team will be there to evovle to pokemion together in the nuclear waste and make a very powerful brand new pokemon RE: Pokemon Agate and Opal versions [IDEA] - Garamonde - 05-12-2011 Oh cool, a Radiation/Nuclear Pokemon, maybe? Hmmmm it could be Poison/Electric, Poison/Fire, Poison/something, it's obvious I don't know a whole lot about nuclear power plants/radiation. RE: Pokemon Agate and Opal versions [IDEA] - Teabagger9777 - 05-12-2011 What about a poison/rock or poison/steel because uranium is found underground. RE: Pokemon Agate and Opal versions [IDEA] - Garamonde - 05-12-2011 Or Poison/Ground? For some reason Poison/Steel seems to make some kind of sense to me because uranium seems to be kind of a metallic-ish liquid, right? |