Sonic Generations Models - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-53.html) +------- Forum: Other Systems (https://www.vg-resource.com/forum-77.html) +------- Thread: Sonic Generations Models (/thread-18944.html) |
RE: Sonic Generations Models - Peardian - 12-18-2011 I guess that's the dilemma when a shiny new tool comes out that anyone can use to convert models. Who gets to do it? If you have them nice and rigged and everything, then sure, you can submit them. They better be good, though! RE: Sonic Generations Models - ApocHedgie - 12-18-2011 (12-18-2011, 02:09 PM)Peardian Wrote: I guess that's the dilemma when a shiny new tool comes out that anyone can use to convert models. Who gets to do it? That look good enough? Please note the image is taken in Garry's Mod, but the model itself does look like that, I just use it for easier posing and lighting. RE: Sonic Generations Models - Roxas358 - 12-18-2011 (12-18-2011, 05:22 PM)ApocHedgie Wrote: Very cool. Can't wait until these are up. RE: Sonic Generations Models - A.J. Nitro - 12-18-2011 Should we expect most of the characters here? http://www.youtube.com/watch?v=t0XFCBKDpRA RE: Sonic Generations Models - Peardian - 12-18-2011 Hehe, snazzy. By good, though, I mean it better include all of the textures that belong to the model! Speaking of, what are you doing about the normal map textures? The ones for characters are proper, but the ones that belongs to characters seem to be slightly off, coming out purple more and semi-transparent. Did you figure out how to convert them to the proper format, too, or are you just ignoring them? RE: Sonic Generations Models - Random Talking Bush - 12-18-2011 (12-18-2011, 08:20 PM)A.J. Nitro Wrote: Should we expect most of the characters here?None of those models have any rigging, but yes, they can be exported, too. Funny thing is that those models are completely different from the in-game characters, geometry and textures. Might've been modelled by a different person (or group). (12-18-2011, 08:34 PM)Peardian Wrote: Hehe, snazzy.I'll answer this for Apoc. Yeah, I'm certain he'll include every single texture for the characters. And the weird pink normal maps are something that I know how to fix (seeing as I did so for the Sonic and Sega All-Stars Racing cars for Apoc), all that needs to be done is swapping the red and alpha channels with each other. An easy fix, really. RE: Sonic Generations Models - Peardian - 12-18-2011 (12-18-2011, 09:17 PM)Random Talking Bush Wrote: I'll answer this for Apoc. Yeah, I'm certain he'll include every single texture for the characters. And the weird pink normal maps are something that I know how to fix (seeing as I did so for the Sonic and Sega All-Stars Racing cars for Apoc), all that needs to be done is swapping the red and alpha channels with each other. An easy fix, really.Excellent. And yeah, it's an easy fix, but not necessarily something everyone would know to do. RE: Sonic Generations Models - Garamonde - 12-20-2011 (12-20-2011, 02:16 AM)Max3000 Wrote: Um is it illegal to rip? Uhhh what RE: Sonic Generations Models - Kosheh - 12-20-2011 (12-20-2011, 02:16 AM)Max3000 Wrote: Um is it illegal to rip?Bro, you gotta put some more thought into those posts.By that logic, anything posted on this forum would be illegal and you'd arg i can't even argue this, I'm just gonna give you this warn for spamming and I'm gonna ask you nicely to put a little more thought into these posts Quote:None of those models have any rigging, but yes, they can be exported, too. Funny thing is that those models are completely different from the in-game characters, geometry and textures. Might've been modelled by a different person (or group).This actually makes a ton of sense I guess - if the models remain stationary there's no need to rig the models to move There's no Classic Knuckles within the game in any shape of form is there ): RE: Sonic Generations Models - Random Talking Bush - 12-20-2011 Nope. No Classic Knuckles or Classic Amy. Kinda disappointing, but oh well. RE: Sonic Generations Models - MaverickDVNT - 12-20-2011 They should've done. Anyway i've really gotta find out how to rig models. And i haven't seen any models of any of the enemies or objects yet. RE: Sonic Generations Models - Maxpphire - 12-22-2011 Kosheh was in his right to warn you. Common logic says that if all the sprites on tSR are allowed then so are the models. This is not abuse, well the abuse is of the report system but not over warning you. RE: Sonic Generations Models - Fluttersword - 12-26-2011 (12-18-2011, 05:22 PM)ApocHedgie Wrote:(12-18-2011, 02:09 PM)Peardian Wrote: I guess that's the dilemma when a shiny new tool comes out that anyone can use to convert models. Who gets to do it? AWESOME! Could you possibly give us a release date for the models? RE: Sonic Generations Models - ApocHedgie - 12-27-2011 (12-26-2011, 02:55 PM)Fluttersword Wrote: AWESOME! Could you possibly give us a release date for the models? I'll be submitting all the models I have (not limited to just Generations) throughout January. I'm really busy at the moment working on models to release for Garry's Mod, once I'm done with that I'll devote my attention to submitting them here. Hopefully you guys can wait, I'm doin' my best. RE: Sonic Generations Models - Garamonde - 12-28-2011 I'm patient, and I look forward to them VERY much. |