Ghouls 'N Ghosts (GEN) help - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: Requests (https://www.vg-resource.com/forum-32.html) +----- Thread: Ghouls 'N Ghosts (GEN) help (/thread-19211.html) Pages:
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RE: Ghouls 'N Ghosts (GEN) help - Deathbringer - 02-12-2012 Now the sheet just needs the Gold Armor itself. RE: Ghouls 'N Ghosts (GEN) help - Ton - 02-13-2012 We could probably slap the transformations on there too just to complete it. RE: Ghouls 'N Ghosts (GEN) help - Maxim - 02-13-2012 Updated the sheet (again) and reorganized things. The weapons are left out because they were incomplete and would make this sheet too big anyway. Here's my final version: Arthur (final special extended director's cut version reloaded) If you like it, upload it. If not, edit it yourself, because i will focus next on the arcade version of this game. It's much more convenient to rip with Mame's tile viewer and the graphics look the same (or better). RE: Ghouls 'N Ghosts (GEN) help - Ton - 02-13-2012 Looks great to me! Aw, weapons weren't complete? Oh well. Looking forward to the Arcade stuff though! RE: Ghouls 'N Ghosts (GEN) help - Maxim - 02-16-2012 (02-13-2012, 03:21 PM)Tonberry2k Wrote: Looking forward to the Arcade stuff though! I started ripping from the arcade version, but then i discovered, that all the sprites can be found here: http://www.retrogamezone.co.uk/ghoulsnghost.htm I'm sure you would really like to have the GnG sprites here on the Spriter's Resource as well, but i don't see a point in doing a task, that has already been completed by someone else. Sorry. RE: Ghouls 'N Ghosts (GEN) help - Ton - 02-16-2012 Well damn. |