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Team Fortress 2 - Printable Version

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Pages: 1 2


RE: Team Fortress 2 - alexmach1 - 04-03-2012

quite hilariously, i already ripped some of these Tongue just joined, but if you want i can upload them here. they didnt come with textures, but i think they are at their highest polygon count.


RE: Team Fortress 2 - John2k4 - 04-03-2012

Neat! Which ones do you have?


RE: Team Fortress 2 - alexmach1 - 04-03-2012

all classes Tongue i have some HD texture remakes (some of the bumpmaps dont match the diffuse tho) so you have something to work with. unfortunately, they are FBX so i hope you have 3dsmax or maya. using Noesis should reconvert them if need be.
http://filebeam.com/c979f1547a67fe2450c1b798fedac417


RE: Team Fortress 2 - TGE - 04-13-2012

Well, I'm joining your ripping party Tongue

I need some help with the Green normal maps though, for now I just splitted the channels.


RE: Team Fortress 2 - Random Talking Bush - 04-13-2012

Hate to tell ya, but Saxton Hale is not an official, Valve-made model, so therefore it can't be accepted...


RE: Team Fortress 2 - TGE - 04-13-2012

Hmmm someone told me it was... rrrr nvm.
(04-13-2012, 03:31 PM)Random Talking Bush Wrote: Hate to tell ya, but Saxton Hale is not an official, Valve-made model, so therefore it can't be accepted...


OK, now that's over with I'm going to show RTB something that looks horrible and I don't know how to fix it.
[Image: hhhprev.png]
Oh, I forgot Tongue Here are the textures that belong to him Smile


RE: Team Fortress 2 - Garamonde - 04-13-2012

Evil Pumpkin Man? Tongue


RE: Team Fortress 2 - John2k4 - 04-13-2012

(04-13-2012, 05:48 PM)Mighty Jetters Wrote: Evil Pumpkin Man? Tongue

I was working on coding that into RTD a while back. Big Grin

Hey TGE, if you'd like to help me out with this project, it would be great. Hit me up on AIM (azjohnny), Google Talk (rtd,john2k4), or Steam. =)


RE: Team Fortress 2 - TGE - 04-14-2012

His name is the Horseless Headless Horsemann lol
(04-13-2012, 05:48 PM)Mighty Jetters Wrote: Evil Pumpkin Man? Tongue


Also, how do I port like Saxton Hale to Soldier? Because he is based on a soldier but his weapons are in the middle of his body.


RE: Team Fortress 2 - TGE - 04-17-2012

Why don't I get replied? lol

Anyway here are some weapons. I actually had more to do but they all missed textures that I couldn't find.

[Image: tf2a.png]

[Image: shotgunicon.png]

[Image: fireaxeicon.png]

[Image: backscratchericon.png]

[Image: axtinguishericon.png]

Eather way, did you know that that spy is a bloody spy?


RE: Team Fortress 2 - TGE - 05-08-2012

*bump*


RE: Team Fortress 2 - Peardian - 05-14-2012

Nicely done, though I'm surprised at how few textures the weapons have.


How goes the progress on the characters, John2k4? Find the pupils yet?

Also, might I request the Engineer Buildings? I really like them. Cute


RE: Team Fortress 2 - John2k4 - 05-14-2012

I'll get the engy buildings up with next batch. Sorry for the unannounced hiatus of sorts; I'll be getting back into these (and finishing the MP9 models) very soon. =)


RE: Team Fortress 2 - Peardian - 07-20-2012

Thought I'd give this a friendly bump since it's been two months.

@TGE: Are those all Pyro weapons? I want to make sure before I upload them. Also, could you make a new game icon? Preferably one that doesn't have text in the screenshot like that one.


RE: Team Fortress 2 - John2k4 - 07-20-2012

I'll make another game icon in a bit. =)

Those are Pyro melee weapons.
The shotgun is probably best classified as "Multi-class", since a few other classes can use it (but not all of em).