Decima: The Last Story of Vald - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: Decima: The Last Story of Vald (/thread-20287.html) Pages:
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RE: [INDEV] Decima: The Last Story of Vald - Hoeloe - 05-15-2012 RE: [INDEV] Decima: The Last Story of Vald - ~Axis~ - 05-16-2012 Pre-rendered models you say... Are they for cut-scenes? RE: [INDEV] Decima: The Last Story of Vald - Hoeloe - 05-16-2012 Pre-rendered models will be used for gameplay and backgrounds. Hand-drawn artwork for characters in cutscenes. RE: [INDEV] Decima: The Last Story of Vald - Hoeloe - 06-13-2012 Well, after almost a month of inactivity (due to my exam period happening), have an update with some artwork. RE: [INDEV] Decima: The Last Story of Vald - Hoeloe - 07-21-2012 Wow, haven't posted in here for ages. Been really busy and haven't had much time to work on this. Have a map: RE: [INDEV] Decima: The Last Story of Vald - Kami - 07-21-2012 Space indeed. RE: [INDEV] Decima: The Last Story of Vald - Hoeloe - 07-29-2012 Discuss. (More info on the dev blog) RE: [INDEV] Decima: The Last Story of Vald - Hoeloe - 08-28-2012 I know it's been a long time since I've posted in here (progress has been slow for various reasons), but have this: RE: Decima: The Last Story of Vald - Hoeloe - 09-08-2012 More here: http://decimatlsov.wordpress.com/2012/09/08/big-update/ |