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How to make a program that can open models? - Printable Version

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RE: How to make a program that can open models? - TheAmazingSnivy - 05-19-2012

(05-19-2012, 05:21 PM)Mighty Jetters Wrote: Ah so it works? That's great! I hope you can get at some of those models now! Big Grin

No, I haven't tested it yet, I was thanking you for your help. I haven't had the time yet, we've been cleaning the house all day.
Sorry about the vagueness.


RE: How to make a program that can open models? - Garamonde - 05-19-2012

Oh. My bad, lol.


RE: How to make a program that can open models? - TheAmazingSnivy - 05-19-2012

Do you know anyone who is good with C++ programming? I'm having a ton of trouble with the model viewer function.


RE: How to make a program that can open models? - Garamonde - 05-19-2012

Well um, I can't think of anyone ATM, but there is a Game Development Lounge in the Game Dev. forum, maybe you can ask if anyone knows it there?
Sorry I can't be of more help. :<


RE: How to make a program that can open models? - TheAmazingSnivy - 05-19-2012

(05-19-2012, 07:25 PM)Mighty Jetters Wrote: Well um, I can't think of anyone ATM, but there is a Game Development Lounge in the Game Dev. forum, maybe you can ask if anyone knows it there?
Sorry I can't be of more help. :<

Any tips of where I could possibly get help are greatly appreciated, so thank you a whole lot!


RE: How to make a program that can open models? - TGE - 05-21-2012

I found an BMS script for fsys a time ago... nothing interesting inside though... another archive....


RE: How to make a program that can open models? - TheAmazingSnivy - 05-21-2012

Yeah, I found that too. I guess the people who were working on this didn't get very far...


RE: How to make a program that can open models? - TGE - 05-21-2012

To be able to extract model related stuff, you´ll need to be able to read patterns very well.