Pixel Waves - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Pixel Waves (/thread-20673.html) Pages:
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RE: Pixel Waves - SmithyGCN - 06-27-2012 Here're three more. Also, the third screen looks busy? I thought the second one would appear busier. RE: Pixel Waves - Gors - 06-28-2012 whooops, i meant second. my bad RE: Pixel Waves - SmithyGCN - 06-29-2012 This here I'm not sure of. The water fountains seem off. RE: Pixel Waves - Virt - 06-29-2012 Daisy's mouth seems a bit awkward. Not sure how to fix it, though. As for the fountains, I'm not too sure how to "fix" them. Maybe watch some videos of fountains on youtube or something for reference. RE: Pixel Waves - Lexou Duck - 06-29-2012 the fountains look like they're puking out water, one gallon at a time, make them look like the flow of water is constant also i don't like the fact that they're fit in boxes, try to make the water have a more natural shape RE: Pixel Waves - SmithyGCN - 07-01-2012 I'll get to work on the fountains, but, for now, here's a sheet of Hindel from Odin Sphere in a more 8-bit look. I know there are some jaggies here and there. RE: Pixel Waves - ThePortalGuru - 07-01-2012 Just wanted to say, your work is absolutely stunning. It's sad that commercial games (apart from commercial indies) that use pixel art are so few and far between these days. It's pieces like these that really make me want to see a resurgence in pixelated retail titles. RE: Pixel Waves - SmithyGCN - 07-01-2012 Thanks for the kind words. I really appreciate that. Hopefully, I've nailed the fountains down correctly this time (and fixed Daisy's mouth). RE: Pixel Waves - SmithyGCN - 07-02-2012 Some people may recognize this from the old KSSU style project Dr. Schnaps held. I didn't ever finish it. |