Stages from SNES fighting games (Tool: vSNES) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Stages from SNES fighting games (Tool: vSNES) (/thread-20776.html) |
RE: Stages from SNES fighting games (Tool: vSNES) - Garamonde - 07-04-2012 (07-04-2012, 10:11 AM)RadSpyro Wrote:(07-04-2012, 09:44 AM)Mighty Jetters Wrote:I believe so!(07-04-2012, 07:11 AM)RadSpyro Wrote: So this one is from Ranma ½: Chougi Ranbu Hen - Why does the sheet extension say .JPG? That's weird because min.us has never changed the extensions of images like imgur does. It's not actually .JPG'd though so I uploaded it along with everyone else's so far. This is an awesome idea for a project and I hope we can get the backgrounds from every SNES fighting game out there. RE: Stages from SNES fighting games (Tool: vSNES) - RadSpyro - 07-04-2012 I... Have no idea what happened there, haha. It's just done the same thing again, though it looks like .png also works the same? XD Anyhow, have another: RE: Stages from SNES fighting games (Tool: vSNES) - Davy Jones - 07-05-2012 http://i.minus.com/ib0vn6PsRWugqY.png http://i.minus.com/iQvlxGnnmVAgu.png RE: Stages from SNES fighting games (Tool: vSNES) - Davy Jones - 07-05-2012 I'll claim Power Moves and Power Instinct, just telling. RE: Stages from SNES fighting games (Tool: vSNES) - Ton - 07-05-2012 \o/ RE: Stages from SNES fighting games (Tool: vSNES) - canasniimehugh - 07-05-2012 From: Mortal Kombat 3 Any good? RE: Stages from SNES fighting games (Tool: vSNES) - Ton - 07-05-2012 Looks great! RE: Stages from SNES fighting games (Tool: vSNES) - Davy Jones - 07-06-2012 Good one, this game seems to be as easy to rip as the other ones. Do you plan to do more of them? By the way, I just made the transparent background more obvious and deleted the blank space below the background: And now a little bit Killer Instinct: http://i.minus.com/jgAdttKjIWIns.png RE: Stages from SNES fighting games (Tool: vSNES) - Davy Jones - 07-06-2012 By the way, there is still some Killer Instinct stuff in my SNES topic. Power Moves: http://i.minus.com/ibaxJPAjGbtdZV.png RE: Stages from SNES fighting games (Tool: vSNES) - Maxim - 07-06-2012 Weapon Lord: RE: Stages from SNES fighting games (Tool: vSNES) - Davy Jones - 07-06-2012 Killer Instinct: http://i.minus.com/jBcfh6wkdsSAx.png I unclaim Power Instinct since it has too much chit-chat on the screen (destroyable & unique stage objects). You need also more than one quicksave to view the stages + the weird storage in the VRAM which requires some assembling. What I've already ripped is Seifuku Densetsu - Pretty Fighter and Super V.G. (Super Variable Geo), I just have to put everything on the sheets. RE: Stages from SNES fighting games (Tool: vSNES) - Ton - 07-06-2012 Yay Killer Instinct! RE: Stages from SNES fighting games (Tool: vSNES) - Shade - 07-06-2012 DBZ: Hyper Dimensions Thought I'd contribute at least one stage. RE: Stages from SNES fighting games (Tool: vSNES) - canasniimehugh - 07-06-2012 I claim MKIII! Mortal Kombat 3 My organization is rubbish. RE: Stages from SNES fighting games (Tool: vSNES) - Maxim - 07-07-2012 Fixed an animation issue on my previous sheet. Please redownload and replace it: Weapon Lord - Outlands Arena 2 (updated) -------------------------- This one is slightly incomplete. The trees are supposed to be animated and i can't screen-rip them, because the top is cut off and can only be seen by jumping. The leaves are not actually moving, but instead they are animated by cycling through different palette colors. Weird. |